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frameinterpolation
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SpaghettiKart: Mario Kart 64 PC port
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code_80281780.c
Age
Commit message (
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Author
2023-09-17
Some train decomp and move seg2 files to ending (#423)
MegaMech
2023-09-08
Match bss for code_800029B0 and clean headers (#406)
MegaMech
2023-09-07
Match bss in podium ceremony (#403)
MegaMech
2023-08-28
Label memory allocation with proper size (#388)
MegaMech
2023-08-22
Matched some funcs (#378)
MegaMech
2023-08-10
Match Segment 3 -> Matched code_80280650.c (#363)
MegaMech
2023-04-18
Various documentation (#309)
MegaMech
2023-04-10
Various matches (#304)
MegaMech
2023-04-07
Match memory.c, remove warnings, fix fake matches (#301)
MegaMech
2022-08-25
Add lots of headers (#252)
Tyler McGavran
2022-07-06
Identify some stuff in the Camera struct (#238)
Tyler McGavran
2022-05-12
Match common_textures.inc.c, memory & actor decomp (#188)
MegaMech
2022-04-26
Actor decomp (#183)
MegaMech
2022-01-17
Identify active screen mode, relabel accordingly (#141)
Maciek Baron
2022-01-06
More matching in code_800AF9B0 (#131)
ChiefFruitcake
2022-01-02
Relabel/identify more variables and functions based on current knowledge (#127)
Maciek Baron
2022-01-01
Add player and controller labels, rename function (#123)
Maciek Baron
2022-01-01
Naming global variables related to menu navigation (#119)
ChiefFruitcake
2021-12-24
Menu selection global variable (#113)
ChiefFruitcake
2021-12-14
Rename a couple variables (#93)
Tyler McGavran
2021-11-26
Give names to some Grand Prix related variables (#67)
Tyler McGavran
2021-11-23
Added gamemode and CC defines (#64)
CoderStig
2021-11-16
Matched some memory.c and other (#55)
CoderStig
2021-10-18
Controller/Player struct data/bss in C (#37)
CoderStig
2021-03-02
Rename offsets
duncanspumpkin
2021-03-02
Refresh 1
CoderStig
2020-10-14
Initial commit
n64