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SpaghettiKart
MegaMech-patch-1
bettercontrollerpak
clang-format
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
legacy
main
migration/vec-struct
modding+
modding-mouse
nx
transformfuncsforint
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wipinterpchanges
SpaghettiKart: Mario Kart 64 PC port
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Engine.h
Age
Commit message (
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Author
31 hours
Switch LUS to port-maintenance branch (#727)
HEAD
main
MegaMech
2026-01-09
Fix NON_PORTABLE build. Ship::Context needs to be initialized first. (#618)
Fabien Romano
2025-12-29
Refactor Track to CustomTrack Class, impl render layers (#606)
MegaMech
2025-12-08
Update lus (#580)
coco875
2025-07-21
Implemented new audio driver for sequence replacement (#478)
Lywx
2025-07-01
make some texture more flexible and editable + port documentation from the de...
coco875
2025-06-07
Add Interpolation (#204)
MegaMech
2025-05-15
Fix compile (#199)
MegaMech
2025-05-15
Fixes made so far (#198)
MegaMech
2025-05-14
Impl new intro (#193)
MegaMech
2025-02-07
Compile works now (#189)
MegaMech
2025-02-04
Modern Menu (#183)
Malkierian
2025-01-07
Merge branch 'modding' into interp
MegaMech
2025-01-07
Fix mistake
MegaMech
2025-01-05
Update lus
MegaMech
2025-01-05
fix compilation issue
coco875
2025-01-05
Merge branch 'modding' into wide
MegaMech
2025-01-05
uniform GameEngine_OTRSigCheck
coco875
2025-01-04
Wide screen progress
MegaMech
2024-11-30
SAMPLE_HIGH 448 SAMPLE_LOW 432
Sonic Dreamcaster
2024-11-29
Recalculated samples_high/low to 26800(Still needs help)
KiritoDv
2024-11-29
Audio is now compiling but crashing yay
KiritoDv
2024-08-27
Update decomp clang (#67)
coco875
2024-07-31
Add royal raceway course (#29)
MegaMech
2024-07-28
fix missing header or not correctly formed header (#24)
coco875
2024-07-26
Renames & seg 3 & 5 texture fixes (#19)
MegaMech
2024-05-08
Fixed to work with latest libultra
KiritoDv
2024-05-01
WIP Compilation
KiritoDv