| Age | Commit message (Expand) | Author |
| 2024-08-15 | LEVELMODE_TURRET | Alejandro Javier Asenjo Nitti |
| 2024-08-12 | General docs (#269) | Alejandro Asenjo Nitti |
| 2024-07-07 | Improve audio docs and partial audio disassembly support (#268) | petrie911 |
| 2024-07-06 | Sector Z, Fortuna & General Docs (#261) | Alejandro Asenjo Nitti |
| 2024-06-07 | fix gcc | Alejandro Javier Asenjo Nitti |
| 2024-05-25 | Player and Vs docs, some improvement to ve1 boss (#259) | petrie911 |
| 2024-05-23 | Implement common data in EU and JP and clean up US data (#258) | petrie911 |
| 2024-05-20 | cheats (#257) | petrie911 |
| 2024-05-19 | give EU a symbol addrs file (#256) | petrie911 |
| 2024-05-18 | support for EU rev 0, updates to tools, other cleanup (#255) | petrie911 |
| 2024-05-17 | Fix some names, use setup DL enum, add dma offsets to srcjp (#254) | petrie911 |
| 2024-05-16 | fox_aq styling | Alejandro Javier Asenjo Nitti |
| 2024-05-15 | Comptool support for byteswapped ROMs (#249) | petrie911 |
| 2024-05-14 | Updates to sf64Mesg and a couple global names (#247) | petrie911 |
| 2024-05-14 | name remaining files, fix some fake matches (#245) | petrie911 |
| 2024-05-11 | More actor docs. starting on event IDs (#238) | petrie911 |
| 2024-05-10 | Katina: Boss States and tweaks (#237) | Alejandro Asenjo Nitti |
| 2024-05-08 | Add quick boot and add ram editing to object ram watch (#236) | petrie911 |
| 2024-05-08 | Use SF3DS BGM names, some other audio-related cleanup. (#235) | petrie911 |
| 2024-05-06 | oh god the docs (#234) | petrie911 |
| 2024-05-05 | 3DS VERSION SfxIds applied to code (#232) | Alejandro Asenjo Nitti |
| 2024-05-05 | SFX Ids complete and upgraded level select (#231) | petrie911 |
| 2024-05-05 | Initial Katina documentation (#228) | Alejandro Asenjo Nitti |
| 2024-05-04 | Event opcodes documented, more all range stuff (#229) | petrie911 |
| 2024-05-03 | Start on sfx IDs (#227) | petrie911 |
| 2024-05-02 | More docs (#226) | petrie911 |
| 2024-05-01 | In-game ram watch mod + upgraded jukebox (#225) | petrie911 |
| 2024-04-27 | bools and names | Alejandro Javier Asenjo Nitti |
| 2024-04-25 | use array count for collision headers (#222) | petrie911 |
| 2024-04-25 | DOCS: ast_text (ex ast_font) (#223) | Alejandro Asenjo Nitti |
| 2024-04-25 | Cumulative docs update (#221) | petrie911 |
| 2024-04-25 | some spaces, corrections and TeamId Enum usages | Alejandro Javier Asenjo Nitti |
| 2024-04-22 | More docs and renames, fox_bg now mostly figured out (#220) | petrie911 |
| 2024-04-21 | get rid of fixed size in gPlanetPathStatus | Alejandro Javier Asenjo Nitti |
| 2024-04-20 | Some further docs for audio spec and planet paths (#219) | petrie911 |
| 2024-04-20 | Fix out-of-bound loop UB (#218) | petrie911 |
| 2024-04-20 | Docs update, added list of all SFX Ids used in the game. (#217) | petrie911 |
| 2024-04-20 | MOD: FPS COUNTER (#216) | Alejandro Asenjo Nitti |
| 2024-04-16 | fix offset comment | Alejandro Javier Asenjo Nitti |
| 2024-04-16 | fix GCC UB with audio (finally) | Alejandro Javier Asenjo Nitti |
| 2024-04-15 | Docs relating to fox_360. Also a UB fix in audio_load. (#215) | petrie911 |
| 2024-04-15 | Initial GCC Support (#212) | Alejandro Asenjo Nitti |
| 2024-04-11 | Script and hitbox docs, update torch (#210) | petrie911 |
| 2024-04-08 | Further docs on script, various other things (#204) | petrie911 |
| 2024-04-06 | Ported mods as enhancements and impl reset button | KiritoDv |
| 2024-04-06 | Fixed asset loading on overlays and engine, including switching iwork to uint... | KiritoDv |
| 2024-04-06 | SectorZ_Missile_Update rename | Alejandro Javier Asenjo Nitti |
| 2024-04-06 | Fixed compilation | KiritoDv |
| 2024-04-06 | First ingame boot | KiritoDv |
| 2024-04-06 | Attempt to fix math weirdness on Windows | KiritoDv |