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AgeCommit message (Expand)Author
2024-08-15LEVELMODE_TURRETAlejandro Javier Asenjo Nitti
2024-08-12General docs (#269)Alejandro Asenjo Nitti
2024-07-07Improve audio docs and partial audio disassembly support (#268)petrie911
2024-07-06Sector Z, Fortuna & General Docs (#261)Alejandro Asenjo Nitti
2024-06-07fix gccAlejandro Javier Asenjo Nitti
2024-05-25Player and Vs docs, some improvement to ve1 boss (#259)petrie911
2024-05-23Implement common data in EU and JP and clean up US data (#258)petrie911
2024-05-20cheats (#257)petrie911
2024-05-19give EU a symbol addrs file (#256)petrie911
2024-05-18support for EU rev 0, updates to tools, other cleanup (#255)petrie911
2024-05-17Fix some names, use setup DL enum, add dma offsets to srcjp (#254)petrie911
2024-05-16fox_aq stylingAlejandro Javier Asenjo Nitti
2024-05-15Comptool support for byteswapped ROMs (#249)petrie911
2024-05-14Updates to sf64Mesg and a couple global names (#247)petrie911
2024-05-14name remaining files, fix some fake matches (#245)petrie911
2024-05-11More actor docs. starting on event IDs (#238)petrie911
2024-05-10Katina: Boss States and tweaks (#237)Alejandro Asenjo Nitti
2024-05-08Add quick boot and add ram editing to object ram watch (#236)petrie911
2024-05-08Use SF3DS BGM names, some other audio-related cleanup. (#235)petrie911
2024-05-06oh god the docs (#234)petrie911
2024-05-053DS VERSION SfxIds applied to code (#232)Alejandro Asenjo Nitti
2024-05-05SFX Ids complete and upgraded level select (#231)petrie911
2024-05-05Initial Katina documentation (#228)Alejandro Asenjo Nitti
2024-05-04Event opcodes documented, more all range stuff (#229)petrie911
2024-05-03Start on sfx IDs (#227)petrie911
2024-05-02More docs (#226)petrie911
2024-05-01In-game ram watch mod + upgraded jukebox (#225)petrie911
2024-04-27bools and namesAlejandro Javier Asenjo Nitti
2024-04-25use array count for collision headers (#222)petrie911
2024-04-25DOCS: ast_text (ex ast_font) (#223)Alejandro Asenjo Nitti
2024-04-25Cumulative docs update (#221)petrie911
2024-04-25some spaces, corrections and TeamId Enum usagesAlejandro Javier Asenjo Nitti
2024-04-22More docs and renames, fox_bg now mostly figured out (#220)petrie911
2024-04-21get rid of fixed size in gPlanetPathStatusAlejandro Javier Asenjo Nitti
2024-04-20Some further docs for audio spec and planet paths (#219)petrie911
2024-04-20Fix out-of-bound loop UB (#218)petrie911
2024-04-20Docs update, added list of all SFX Ids used in the game. (#217)petrie911
2024-04-20MOD: FPS COUNTER (#216)Alejandro Asenjo Nitti
2024-04-16fix offset commentAlejandro Javier Asenjo Nitti
2024-04-16fix GCC UB with audio (finally)Alejandro Javier Asenjo Nitti
2024-04-15Docs relating to fox_360. Also a UB fix in audio_load. (#215)petrie911
2024-04-15Initial GCC Support (#212)Alejandro Asenjo Nitti
2024-04-11Script and hitbox docs, update torch (#210)petrie911
2024-04-08Further docs on script, various other things (#204)petrie911
2024-04-06Ported mods as enhancements and impl reset buttonKiritoDv
2024-04-06Fixed asset loading on overlays and engine, including switching iwork to uint...KiritoDv
2024-04-06SectorZ_Missile_Update renameAlejandro Javier Asenjo Nitti
2024-04-06Fixed compilationKiritoDv
2024-04-06First ingame bootKiritoDv
2024-04-06Attempt to fix math weirdness on WindowsKiritoDv