diff options
| author | Léo Lam <leo@leolam.fr> | 2026-10-13 02:25:02 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-13 03:33:27 +0200 |
| commit | d8535deac94084b0b3b651788b00aebeadc5ccc7 (patch) | |
| tree | 161b1125105d47042d74ce213b7778b8362644c2 /src/Game/Actor/Player | |
| parent | ea13bac74ad136aeb3dde81f07ccd62622be94ad (diff) | |
Action, AI, Query: sort the source lists by file name
These objects are linked in case-insensitive file name order, but the
lists kept renamed files at their old positions, so the decomp linked
them out of order.
(AI assisted using Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Player')
| -rw-r--r-- | src/Game/Actor/Player/Action/CMakeLists.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Game/Actor/Player/Action/CMakeLists.txt b/src/Game/Actor/Player/Action/CMakeLists.txt index 21d13add..1b2f8f6f 100644 --- a/src/Game/Actor/Player/Action/CMakeLists.txt +++ b/src/Game/Actor/Player/Action/CMakeLists.txt @@ -101,8 +101,6 @@ target_sources(uking PRIVATE actionPlayerForkDropWeaponWithSpeed.h actionPlayerFrontRoll.cpp actionPlayerFrontRoll.h - actionPlayerParashawlGlideBase.cpp - actionPlayerParashawlGlideBase.h actionPlayerGrabPut.cpp actionPlayerGrabPut.h actionPlayerGrabReady.cpp @@ -199,6 +197,8 @@ target_sources(uking PRIVATE actionPlayerNavMeshMove.h actionPlayerParashawlGlide.cpp actionPlayerParashawlGlide.h + actionPlayerParashawlGlideBase.cpp + actionPlayerParashawlGlideBase.h actionPlayerPickUp.cpp actionPlayerPickUp.h actionPlayerPlayASAdapt.cpp |
