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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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KingSystem
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ActorSystem
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actActor.h
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Author
2026-07-11
lib: Add xlink2 decomp as submodule
Nitr4m12
2024-03-18
most of AirOctaFlyUp is done, some of AirOctaDataMgr is done (#121)
bomba1749
2023-05-14
Add uking::ai::ActorWaterDepthSelect functions (#117)
Martin Aguayo
2022-10-18
Decompile some Action classes (#104)
notyourav
2022-03-23
ksys/phys: Rename BodyGroup -> StaticCompoundRigidBodyGroup
Léo Lam
2022-03-16
auto placement work
theo3
2022-03-15
AddAutoPlacementCreator action
theo3
2022-01-06
ksys/phys: Implement more StaticCompound functions
Léo Lam
2021-10-17
ksys/act: Add more Actor members
Léo Lam
2021-07-07
ksys/act: Add Actor getDummyBaseProcLink()
Léo Lam
2021-07-01
match some ai::Query
theo3
2021-05-17
ksys/act: Start adding LodInfo
Léo Lam
2021-03-19
ksys/act: Add some ActorCreator functions
Léo Lam
2021-02-05
ksys: Add ActorMessageTransceiver
Léo Lam
2021-01-01
Implement some commonly used ActorConstDataAccess functions
Léo Lam
2020-12-11
ksys/act: Add more ActionBase functions
Léo Lam
2020-12-09
ksys/act: Implement more Query functions
Léo Lam
2020-12-09
ksys/act: Start adding RootAi
Léo Lam
2020-12-06
ksys/act: Add most remaining ParamPack functions
Léo Lam
2020-12-03
ksys/act: Implement more ActorUtil functions
Léo Lam
2020-11-08
ksys/act: Add Actor::getMaxLife and fix encapsulation
Léo Lam
2020-10-21
ksys/dmg: Implementing some of DamageManagerBase. Added some temporary classe...
Wildex999
2020-08-20
ksys/act: Implement ActorLinkConstDataAccess
Léo Lam
2020-08-18
Initial commit
Léo Lam