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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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KingSystem
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ActorSystem
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actAiParam.h
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Author
2026-05-31
fix new viking and update mismatches
Pistonight
2021-06-21
ksys/act: FIx Query loadBool, loadInt, loadFloat
Léo Lam
2021-06-21
ksys/act: Finish Query
Léo Lam
2021-03-23
ksys: Split actAiParam.h to reduce compile times
Léo Lam
2021-01-29
ksys: Start adding MessageTransceiver
Léo Lam
2021-01-29
Move mesTransceiver to ksys/Utils/Thread
Léo Lam
2021-01-29
Move members in ksys::mes:: to ksys::
Léo Lam
2021-01-23
Fix formatting issue
Léo Lam
2021-01-01
ksys: Forward declare BaseProc in actAiParam to improve build times
Léo Lam
2020-12-31
ksys/act: Implement most other base Ai functions
Léo Lam
2020-12-26
ksys/act: Add copies of getDynamicParam that are sometimes used
Léo Lam
2020-12-19
ksys/act: Add more ActionBase, Ai and RootAi functions
Léo Lam
2020-12-11
Remove unneeded KSYS_ALWAYS_INLINE
Léo Lam
2020-12-11
ksys/act: Add more ActionBase functions
Léo Lam
2020-12-09
ksys/act: Implement more Query functions
Léo Lam
2020-12-06
ksys/act: Start adding ai::ActionBase
Léo Lam
2020-12-06
ksys/act: Finish ParamPack
Léo Lam
2020-12-06
ksys/act: Add most remaining ParamPack functions
Léo Lam
2020-12-05
ksys/act: Add more ParamPack functions
Léo Lam
2020-09-09
ksys/res: Add AIProgram
Léo Lam
2020-08-20
ksys/act: Implement BaseProcLink
Léo Lam
2020-08-18
Initial commit
Léo Lam