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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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KingSystem
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GameData
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gdtTriggerParam.cpp
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Author
2022-02-27
Revert "Add #ifdef declarations for NON_MATCHING code"
Léo Lam
2022-02-08
Remove unnecessary usages of sead::StorageFor
Léo Lam
2021-10-10
Update misc files to match sead math changes
ThePixelGamer
2021-07-26
Add #ifdef declarations for NON_MATCHING code
AlexApps99
2021-04-07
ksys/gdt: Implement more TriggerParam functions and StageInfo
Léo Lam
2021-04-07
ksys/gdt: Improve accuracy of getXXXXXFlagAndIdx functions
Léo Lam
2021-04-07
ksys/gdt: Improve accuracy of reset functions
Léo Lam
2021-04-03
ksys/gdt: Implement more Manager functions
Léo Lam
2021-03-11
ksys/gdt: Silence -Wtautological-compare warning
Léo Lam
2020-12-23
ksys/gdt: Add missing bool parameter for some getters
Léo Lam
2020-11-01
ksys/gdt: Implement more TriggerParam copy functions
Léo Lam
2020-10-31
ksys/gdt: Start adding TriggerParam's copy record functions
Léo Lam
2020-10-29
ksys/gdt: Implement flag+index getters
Léo Lam
2020-10-28
ksys/gdt: Implement more parts of TriggerParam (notably setters)
Léo Lam
2020-10-27
ksys/gdt: Add TriggerParamConfig
Léo Lam
2020-10-26
ksys/gdt: Add wrappers for property getters
Léo Lam
2020-10-25
ksys/gdt: Implement TriggerParam::recordFlagChange
Léo Lam
2020-10-24
ksys/gdt: Implement more TriggerParam functions
Léo Lam
2020-10-22
ksys/gdt: Start adding TriggerParam
Léo Lam