diff options
| author | Shawn Hoffman <godisgovernment@gmail.com> | 2010-06-22 23:45:56 +0000 |
|---|---|---|
| committer | Shawn Hoffman <godisgovernment@gmail.com> | 2010-06-22 23:45:56 +0000 |
| commit | 5e81298ef0147bf36c4aaafa35accc2700777bd3 (patch) | |
| tree | 5fa79712858d776c3a8240df77fbd078b8538cec /Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.cpp | |
| parent | 58f42414ba14a847b118f8df4c373aaa67d0405e (diff) | |
boring svn:eol-style native again...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5771 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.cpp')
| -rw-r--r-- | Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.cpp | 374 |
1 files changed, 187 insertions, 187 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.cpp index 6f39467deb..79ccde8028 100644 --- a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.cpp +++ b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.cpp @@ -1,187 +1,187 @@ -#include "../ControllerInterface.h"
-
-#ifdef CIFACE_USE_DIRECTINPUT_KEYBOARD
-
-#include "DirectInputKeyboard.h"
-#include "DirectInput.h"
-
-// TODO: maybe add a ClearInputState function to this device
-
-namespace ciface
-{
-namespace DirectInput
-{
-
-struct
-{
- const BYTE code;
- const char* const name;
-} named_keys[] =
-{
-#include "NamedKeys.h"
-};
-
-struct
-{
- const BYTE code;
- const char* const name;
-} named_lights[] =
-{
- { VK_NUMLOCK, "NUM LOCK" },
- { VK_CAPITAL, "CAPS LOCK" },
- { VK_SCROLL, "SCROLL LOCK" }
-};
-
-void InitKeyboard(IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices)
-{
- LPDIRECTINPUTDEVICE8 kb_device;
-
- unsigned int kb_count = 0;
-
- std::list<DIDEVICEINSTANCE> keyboards;
- idi8->EnumDevices(DI8DEVCLASS_KEYBOARD, DIEnumDevicesCallback, (LPVOID)&keyboards, DIEDFL_ATTACHEDONLY);
-
- // add other keyboard devices
- std::list<DIDEVICEINSTANCE>::iterator
- i = keyboards.begin(),
- e = keyboards.end();
- for (; i!=e; ++i)
- {
- if (SUCCEEDED(idi8->CreateDevice(i->guidInstance, &kb_device, NULL)))
- {
- if (SUCCEEDED(kb_device->SetDataFormat(&c_dfDIKeyboard)))
- if (SUCCEEDED(kb_device->SetCooperativeLevel(NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
- {
- devices.push_back(new Keyboard(kb_device, kb_count++));
- return;
- }
- }
- kb_device->Release();
- }
-}
-
-Keyboard::~Keyboard()
-{
- // kb
- m_kb_device->Unacquire();
- m_kb_device->Release();
-
-}
-
-Keyboard::Keyboard(const LPDIRECTINPUTDEVICE8 kb_device, const int index)
- : m_kb_device(kb_device)
- , m_index(index)
-{
- m_kb_device->Acquire();
-
- ZeroMemory(&m_state_in, sizeof(m_state_in));
- ZeroMemory(m_state_out, sizeof(m_state_out));
- ZeroMemory(&m_current_state_out, sizeof(m_current_state_out));
-
- // KEYBOARD
- // add keys
- for (unsigned int i = 0; i < sizeof(named_keys)/sizeof(*named_keys); ++i)
- AddInput(new Key(i));
- // add lights
- for (unsigned int i = 0; i < sizeof(named_lights)/sizeof(*named_lights); ++i)
- AddOutput(new Light(i));
-}
-
-bool Keyboard::UpdateInput()
-{
- HRESULT hr = m_kb_device->GetDeviceState(sizeof(m_state_in), m_state_in);
-
- if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr)
- m_kb_device->Acquire();
-
- return SUCCEEDED(hr);
-}
-
-bool Keyboard::UpdateOutput()
-{
- class KInput : public INPUT
- {
- public:
- KInput( const unsigned char key, const bool up = false )
- {
- memset( this, 0, sizeof(*this) );
- type = INPUT_KEYBOARD;
- ki.wVk = key;
- if (up) ki.dwFlags = KEYEVENTF_KEYUP;
- }
- };
-
- std::vector< KInput > kbinputs;
- for ( unsigned int i = 0; i < sizeof(m_state_out)/sizeof(*m_state_out); ++i )
- {
- bool want_on = false;
- if ( m_state_out[i] )
- want_on = m_state_out[i] > wxGetLocalTimeMillis() % 255 ; // light should flash when output is 0.5
-
- // lights are set to their original state when output is zero
- if ( want_on ^ m_current_state_out[i] )
- {
- kbinputs.push_back( KInput( named_lights[i].code ) ); // press
- kbinputs.push_back( KInput( named_lights[i].code, true ) ); // release
-
- m_current_state_out[i] ^= 1;
- }
- }
-
- if (kbinputs.size())
- return ( kbinputs.size() == SendInput( (UINT)kbinputs.size(), &kbinputs[0], sizeof( kbinputs[0] ) ) );
- else
- return true;
-}
-
-std::string Keyboard::GetName() const
-{
- return "Keyboard";
-}
-
-int Keyboard::GetId() const
-{
- return m_index;
-}
-
-std::string Keyboard::GetSource() const
-{
- return DINPUT_SOURCE_NAME;
-}
-
-ControlState Keyboard::GetInputState(const ControllerInterface::Device::Input* const input) const
-{
- return (((Input*)input)->GetState(m_state_in));
-}
-
-void Keyboard::SetOutputState(const ControllerInterface::Device::Output* const output, const ControlState state)
-{
- ((Output*)output)->SetState(state, m_state_out);
-}
-
-// names
-std::string Keyboard::Key::GetName() const
-{
- return named_keys[m_index].name;
-}
-
-std::string Keyboard::Light::GetName() const
-{
- return named_lights[ m_index ].name;
-}
-
-// get/set state
-ControlState Keyboard::Key::GetState(const BYTE keys[]) const
-{
- return (keys[named_keys[m_index].code] != 0);
-}
-
-void Keyboard::Light::SetState( const ControlState state, unsigned char* const state_out )
-{
- state_out[m_index] = state * 255;
-}
-
-}
-}
-
-#endif
+#include "../ControllerInterface.h" + +#ifdef CIFACE_USE_DIRECTINPUT_KEYBOARD + +#include "DirectInputKeyboard.h" +#include "DirectInput.h" + +// TODO: maybe add a ClearInputState function to this device + +namespace ciface +{ +namespace DirectInput +{ + +struct +{ + const BYTE code; + const char* const name; +} named_keys[] = +{ +#include "NamedKeys.h" +}; + +struct +{ + const BYTE code; + const char* const name; +} named_lights[] = +{ + { VK_NUMLOCK, "NUM LOCK" }, + { VK_CAPITAL, "CAPS LOCK" }, + { VK_SCROLL, "SCROLL LOCK" } +}; + +void InitKeyboard(IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices) +{ + LPDIRECTINPUTDEVICE8 kb_device; + + unsigned int kb_count = 0; + + std::list<DIDEVICEINSTANCE> keyboards; + idi8->EnumDevices(DI8DEVCLASS_KEYBOARD, DIEnumDevicesCallback, (LPVOID)&keyboards, DIEDFL_ATTACHEDONLY); + + // add other keyboard devices + std::list<DIDEVICEINSTANCE>::iterator + i = keyboards.begin(), + e = keyboards.end(); + for (; i!=e; ++i) + { + if (SUCCEEDED(idi8->CreateDevice(i->guidInstance, &kb_device, NULL))) + { + if (SUCCEEDED(kb_device->SetDataFormat(&c_dfDIKeyboard))) + if (SUCCEEDED(kb_device->SetCooperativeLevel(NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE))) + { + devices.push_back(new Keyboard(kb_device, kb_count++)); + return; + } + } + kb_device->Release(); + } +} + +Keyboard::~Keyboard() +{ + // kb + m_kb_device->Unacquire(); + m_kb_device->Release(); + +} + +Keyboard::Keyboard(const LPDIRECTINPUTDEVICE8 kb_device, const int index) + : m_kb_device(kb_device) + , m_index(index) +{ + m_kb_device->Acquire(); + + ZeroMemory(&m_state_in, sizeof(m_state_in)); + ZeroMemory(m_state_out, sizeof(m_state_out)); + ZeroMemory(&m_current_state_out, sizeof(m_current_state_out)); + + // KEYBOARD + // add keys + for (unsigned int i = 0; i < sizeof(named_keys)/sizeof(*named_keys); ++i) + AddInput(new Key(i)); + // add lights + for (unsigned int i = 0; i < sizeof(named_lights)/sizeof(*named_lights); ++i) + AddOutput(new Light(i)); +} + +bool Keyboard::UpdateInput() +{ + HRESULT hr = m_kb_device->GetDeviceState(sizeof(m_state_in), m_state_in); + + if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr) + m_kb_device->Acquire(); + + return SUCCEEDED(hr); +} + +bool Keyboard::UpdateOutput() +{ + class KInput : public INPUT + { + public: + KInput( const unsigned char key, const bool up = false ) + { + memset( this, 0, sizeof(*this) ); + type = INPUT_KEYBOARD; + ki.wVk = key; + if (up) ki.dwFlags = KEYEVENTF_KEYUP; + } + }; + + std::vector< KInput > kbinputs; + for ( unsigned int i = 0; i < sizeof(m_state_out)/sizeof(*m_state_out); ++i ) + { + bool want_on = false; + if ( m_state_out[i] ) + want_on = m_state_out[i] > wxGetLocalTimeMillis() % 255 ; // light should flash when output is 0.5 + + // lights are set to their original state when output is zero + if ( want_on ^ m_current_state_out[i] ) + { + kbinputs.push_back( KInput( named_lights[i].code ) ); // press + kbinputs.push_back( KInput( named_lights[i].code, true ) ); // release + + m_current_state_out[i] ^= 1; + } + } + + if (kbinputs.size()) + return ( kbinputs.size() == SendInput( (UINT)kbinputs.size(), &kbinputs[0], sizeof( kbinputs[0] ) ) ); + else + return true; +} + +std::string Keyboard::GetName() const +{ + return "Keyboard"; +} + +int Keyboard::GetId() const +{ + return m_index; +} + +std::string Keyboard::GetSource() const +{ + return DINPUT_SOURCE_NAME; +} + +ControlState Keyboard::GetInputState(const ControllerInterface::Device::Input* const input) const +{ + return (((Input*)input)->GetState(m_state_in)); +} + +void Keyboard::SetOutputState(const ControllerInterface::Device::Output* const output, const ControlState state) +{ + ((Output*)output)->SetState(state, m_state_out); +} + +// names +std::string Keyboard::Key::GetName() const +{ + return named_keys[m_index].name; +} + +std::string Keyboard::Light::GetName() const +{ + return named_lights[ m_index ].name; +} + +// get/set state +ControlState Keyboard::Key::GetState(const BYTE keys[]) const +{ + return (keys[named_keys[m_index].code] != 0); +} + +void Keyboard::Light::SetState( const ControlState state, unsigned char* const state_out ) +{ + state_out[m_index] = state * 255; +} + +} +} + +#endif |
