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authorJordan Woyak <jordan.woyak@gmail.com>2010-07-03 08:04:10 +0000
committerJordan Woyak <jordan.woyak@gmail.com>2010-07-03 08:04:10 +0000
commit0bf3dfda036f1da0cb26e1f266ea500fbe74f872 (patch)
tree309db5ac993b660eac11dfcc7332a08d47003474 /Source/Core/InputCommon/Src/ControllerInterface/DirectInput
parent0dc8833396ab26377b4cd1ba952371e74b94e739 (diff)
New Wiimote Plugin: Added real wiimote support.(only tested on Windows, still a few probs: after refresh alt+F{5..8} x2 is needed) New Wiimote/GCPad: Re-merged Keyboard+Mouse for easier kb+mouse configuration, like before.(DirectInput doesn't support individual kb/mice anymore like I thought it did) Fixed some bugs and maybe leaks in GUI.(got rid of evil dynamic_cast) Renamed stuff from DirectInput to DInput, cause it's shorter and rhymes with XInput, I guess. (I remembered eol-style native, shuffle lost his job :P)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5822 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DirectInput')
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.cpp90
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.h29
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp547
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.h137
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.cpp187
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.h99
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputMouse.cpp175
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputMouse.h83
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/NamedKeys.h144
9 files changed, 0 insertions, 1491 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.cpp
deleted file mode 100644
index d36e76b3c1..0000000000
--- a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-#include "../ControllerInterface.h"
-
-#ifdef CIFACE_USE_DIRECTINPUT
-
-#include "DirectInput.h"
-
-#include <StringUtil.h>
-
-#ifdef CIFACE_USE_DIRECTINPUT_JOYSTICK
- #include "DirectInputJoystick.h"
-#endif
-#ifdef CIFACE_USE_DIRECTINPUT_KEYBOARD
- #include "DirectInputKeyboard.h"
-#endif
-#ifdef CIFACE_USE_DIRECTINPUT_MOUSE
- #include "DirectInputMouse.h"
-#endif
-
-#pragma comment(lib, "Dinput8.lib")
-#pragma comment(lib, "dxguid.lib")
-
-namespace ciface
-{
-namespace DirectInput
-{
-
-//BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef)
-//{
-// ((std::list<DIEFFECTINFO>*)pvRef)->push_back(*pdei);
-// return DIENUM_CONTINUE;
-//}
-
-BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef)
-{
- ((std::list<DIDEVICEOBJECTINSTANCE>*)pvRef)->push_back(*lpddoi);
- return DIENUM_CONTINUE;
-}
-
-BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
-{
- ((std::list<DIDEVICEINSTANCE>*)pvRef)->push_back(*lpddi);
- return DIENUM_CONTINUE;
-}
-
-std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device)
-{
- std::string out;
-
- DIPROPSTRING str;
- ZeroMemory(&str, sizeof(str));
- str.diph.dwSize = sizeof(str);
- str.diph.dwHeaderSize = sizeof(str.diph);
- str.diph.dwHow = DIPH_DEVICE;
-
- if (SUCCEEDED(device->GetProperty(DIPROP_PRODUCTNAME, &str.diph)))
- {
- const int size = WideCharToMultiByte(CP_ACP, 0, str.wsz, -1, NULL, 0, NULL, NULL);
- char* const data = new char[size];
- if (size == WideCharToMultiByte(CP_ACP, 0, str.wsz, -1, data, size, NULL, NULL))
- out.assign(data);
- delete[] data;
- }
-
- return StripSpaces(out);
-}
-
-void Init( std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ )
-{
- IDirectInput8* idi8;
- if (FAILED(DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (LPVOID*)&idi8, NULL)))
- return;
-
-#ifdef CIFACE_USE_DIRECTINPUT_KEYBOARD
- InitKeyboard(idi8, devices);
-#endif
-#ifdef CIFACE_USE_DIRECTINPUT_MOUSE
- InitMouse(idi8, devices);
-#endif
-#ifdef CIFACE_USE_DIRECTINPUT_JOYSTICK
- InitJoystick(idi8, devices/*, hwnd*/);
-#endif
-
- idi8->Release();
-
-}
-
-}
-}
-
-#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.h
deleted file mode 100644
index 9f4a045a55..0000000000
--- a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInput.h
+++ /dev/null
@@ -1,29 +0,0 @@
-#ifndef _CIFACE_DIRECTINPUT_H_
-#define _CIFACE_DIRECTINPUT_H_
-
-#include "../ControllerInterface.h"
-
-#define DIRECTINPUT_VERSION 0x0800
-#define WIN32_LEAN_AND_MEAN
-#define NOMINMAX
-#include <Windows.h>
-#include <dinput.h>
-
-#include <list>
-
-namespace ciface
-{
-namespace DirectInput
-{
-
-//BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef);
-BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef);
-BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
-std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device);
-
-void Init( std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ );
-
-}
-}
-
-#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp
deleted file mode 100644
index 0cd7459187..0000000000
--- a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp
+++ /dev/null
@@ -1,547 +0,0 @@
-#include "../ControllerInterface.h"
-
-#ifdef CIFACE_USE_DIRECTINPUT_JOYSTICK
-
-#include "DirectInputJoystick.h"
-#include "DirectInput.h"
-
-inline bool operator<(const GUID & lhs, const GUID & rhs)
-{
- return memcmp(&lhs, &rhs, sizeof(GUID)) < 0;
-}
-
-namespace ciface
-{
-namespace DirectInput
-{
-
-#define DATA_BUFFER_SIZE 32
-
-#ifdef NO_DUPLICATE_DINPUT_XINPUT
-//-----------------------------------------------------------------------------
-// Modified some MSDN code to get all the XInput device GUID.Data1 values in a vector,
-// faster than checking all the devices for each DirectInput device, like MSDN says to do
-//-----------------------------------------------------------------------------
-void GetXInputGUIDS( std::vector<DWORD>& guids )
-{
-
-#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
-
- IWbemLocator* pIWbemLocator = NULL;
- IEnumWbemClassObject* pEnumDevices = NULL;
- IWbemClassObject* pDevices[20] = {0};
- IWbemServices* pIWbemServices = NULL;
- BSTR bstrNamespace = NULL;
- BSTR bstrDeviceID = NULL;
- BSTR bstrClassName = NULL;
- DWORD uReturned = 0;
- VARIANT var;
- HRESULT hr;
-
- // CoInit if needed
- hr = CoInitialize(NULL);
- bool bCleanupCOM = SUCCEEDED(hr);
-
- // Create WMI
- hr = CoCreateInstance( __uuidof(WbemLocator),
- NULL,
- CLSCTX_INPROC_SERVER,
- __uuidof(IWbemLocator),
- (LPVOID*) &pIWbemLocator);
- if( FAILED(hr) || pIWbemLocator == NULL )
- goto LCleanup;
-
- bstrNamespace = SysAllocString( L"\\\\.\\root\\cimv2" );if( bstrNamespace == NULL ) goto LCleanup;
- bstrClassName = SysAllocString( L"Win32_PNPEntity" ); if( bstrClassName == NULL ) goto LCleanup;
- bstrDeviceID = SysAllocString( L"DeviceID" ); if( bstrDeviceID == NULL ) goto LCleanup;
-
- // Connect to WMI
- hr = pIWbemLocator->ConnectServer( bstrNamespace, NULL, NULL, 0L, 0L, NULL, NULL, &pIWbemServices );
- if( FAILED(hr) || pIWbemServices == NULL )
- goto LCleanup;
-
- // Switch security level to IMPERSONATE.
- CoSetProxyBlanket( pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, NULL,
- RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, NULL, EOAC_NONE );
-
- hr = pIWbemServices->CreateInstanceEnum( bstrClassName, 0, NULL, &pEnumDevices );
- if( FAILED(hr) || pEnumDevices == NULL )
- goto LCleanup;
-
- // Loop over all devices
- while( true )
- {
- // Get 20 at a time
- hr = pEnumDevices->Next( 10000, 20, pDevices, &uReturned );
- if( FAILED(hr) || uReturned == 0 )
- break;
-
- for( UINT iDevice=0; iDevice<uReturned; ++iDevice )
- {
- // For each device, get its device ID
- hr = pDevices[iDevice]->Get( bstrDeviceID, 0L, &var, NULL, NULL );
- if( SUCCEEDED( hr ) && var.vt == VT_BSTR && var.bstrVal != NULL )
- {
- // Check if the device ID contains "IG_". If it does, then it's an XInput device
- // This information can not be found from DirectInput
- if( wcsstr( var.bstrVal, L"IG_" ) )
- {
- // If it does, then get the VID/PID from var.bstrVal
- DWORD dwPid = 0, dwVid = 0;
- WCHAR* strVid = wcsstr( var.bstrVal, L"VID_" );
- if( strVid && swscanf( strVid, L"VID_%4X", &dwVid ) != 1 )
- dwVid = 0;
- WCHAR* strPid = wcsstr( var.bstrVal, L"PID_" );
- if( strPid && swscanf( strPid, L"PID_%4X", &dwPid ) != 1 )
- dwPid = 0;
-
- // Compare the VID/PID to the DInput device
- DWORD dwVidPid = MAKELONG( dwVid, dwPid );
- guids.push_back( dwVidPid );
- //bIsXinputDevice = true;
- }
- }
- SAFE_RELEASE( pDevices[iDevice] );
- }
- }
-
-LCleanup:
- if(bstrNamespace)
- SysFreeString(bstrNamespace);
- if(bstrDeviceID)
- SysFreeString(bstrDeviceID);
- if(bstrClassName)
- SysFreeString(bstrClassName);
- for( UINT iDevice=0; iDevice<20; iDevice++ )
- SAFE_RELEASE( pDevices[iDevice] );
- SAFE_RELEASE( pEnumDevices );
- SAFE_RELEASE( pIWbemLocator );
- SAFE_RELEASE( pIWbemServices );
-
- if( bCleanupCOM )
- CoUninitialize();
-}
-#endif
-
-void InitJoystick( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ )
-{
- std::list<DIDEVICEINSTANCE> joysticks;
- idi8->EnumDevices( DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, (LPVOID)&joysticks, DIEDFL_ATTACHEDONLY );
-
- // this is used to number the joysticks
- // multiple joysticks with the same name shall get unique ids starting at 0
- std::map< std::basic_string<TCHAR>, int> name_counts;
-
-#ifdef NO_DUPLICATE_DINPUT_XINPUT
- std::vector<DWORD> xinput_guids;
- GetXInputGUIDS( xinput_guids );
-#endif
-
- std::list<DIDEVICEINSTANCE>::iterator
- i = joysticks.begin(),
- e = joysticks.end();
- for ( ; i!=e; ++i )
- {
-#ifdef NO_DUPLICATE_DINPUT_XINPUT
- // skip XInput Devices
- if ( std::find( xinput_guids.begin(), xinput_guids.end(), i->guidProduct.Data1 ) != xinput_guids.end() )
- continue;
-#endif
- LPDIRECTINPUTDEVICE8 js_device;
- if (SUCCEEDED(idi8->CreateDevice(i->guidInstance, &js_device, NULL)))
- {
- if (SUCCEEDED(js_device->SetDataFormat(&c_dfDIJoystick)))
- {
- // using foregroundwindow seems like a hack
- if (FAILED(js_device->SetCooperativeLevel(GetForegroundWindow(), DISCL_BACKGROUND | DISCL_EXCLUSIVE)))
- {
- //PanicAlert("SetCooperativeLevel(DISCL_EXCLUSIVE) failed!");
- // fall back to non-exclusive mode, with no rumble
- if (FAILED(js_device->SetCooperativeLevel(NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
- {
- //PanicAlert("SetCooperativeLevel failed!");
- js_device->Release();
- continue;
- }
- }
-
- Joystick* js = new Joystick(/*&*i, */js_device, name_counts[i->tszInstanceName]++);
- // only add if it has some inputs/outpus
- if (js->Inputs().size() || js->Outputs().size())
- devices.push_back(js);
- else
- delete js;
- }
- else
- {
- //PanicAlert("SetDataFormat failed!");
- js_device->Release();
- }
- }
-
- }
-}
-
-Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVICE8 device, const unsigned int index )
- : m_device(device)
- , m_index(index)
- //, m_name(TStringToString(lpddi->tszInstanceName))
-{
- // get joystick caps
- DIDEVCAPS js_caps;
- ZeroMemory( &js_caps, sizeof(js_caps) );
- js_caps.dwSize = sizeof(js_caps);
- m_device->GetCapabilities(&js_caps);
-
- // max of 32 buttons and 4 hats / the limit of the data format i am using
- js_caps.dwButtons = std::min((DWORD)32, js_caps.dwButtons);
- js_caps.dwPOVs = std::min((DWORD)4, js_caps.dwPOVs);
-
- // polled or buffered data
- {
- DIPROPDWORD dipdw;
- dipdw.diph.dwSize = sizeof(DIPROPDWORD);
- dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
- dipdw.diph.dwObj = 0;
- dipdw.diph.dwHow = DIPH_DEVICE;
- dipdw.dwData = DATA_BUFFER_SIZE;
-
- // set the buffer size,
- // if we can't set the property, we can't use buffered data,
- // must use polling, which apparently doesn't work as well
- m_must_poll = (DI_OK != m_device->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph));
- }
-
- m_device->Acquire();
-
- // buttons
- for ( unsigned int i = 0; i < js_caps.dwButtons; ++i )
- AddInput( new Button( i ) );
- // hats
- for ( unsigned int i = 0; i < js_caps.dwPOVs; ++i )
- {
- // each hat gets 4 input instances associated with it, (up down left right)
- for ( unsigned int d = 0; d<4; ++d )
- AddInput( new Hat( i, d ) );
- }
- // get up to 6 axes and 2 sliders
- std::list<DIDEVICEOBJECTINSTANCE> axes;
- m_device->EnumObjects(DIEnumDeviceObjectsCallback, (LPVOID)&axes, DIDFT_ABSAXIS);
-
- unsigned int cur_slider = 0;
-
- // map of axis offsets in joystate dataformat based on axis guidType
- std::map<GUID,int> types;
- types[GUID_XAxis] = 0;
- types[GUID_YAxis] = 1;
- types[GUID_ZAxis] = 2;
- types[GUID_RxAxis] = 3;
- types[GUID_RyAxis] = 4;
- types[GUID_RzAxis] = 5;
-
- // going in reverse leaves the list more organized in the end for me :/
- std::list<DIDEVICEOBJECTINSTANCE>::const_reverse_iterator
- i = axes.rbegin(),
- e = axes.rend();
- for( ; i!=e; ++i )
- {
- DIPROPRANGE range;
- ZeroMemory( &range, sizeof(range ) );
- range.diph.dwSize = sizeof(range);
- range.diph.dwHeaderSize = sizeof(range.diph);
- range.diph.dwHow = DIPH_BYID;
- range.diph.dwObj = i->dwType;
- // try to set some nice power of 2 values (8192)
- range.lMin = -(1<<13);
- range.lMax = (1<<13);
- // but i guess not all devices support setting range
- m_device->SetProperty( DIPROP_RANGE, &range.diph );
- // so i getproperty right afterward incase it didn't set :P
- if (SUCCEEDED(m_device->GetProperty(DIPROP_RANGE, &range.diph)))
- {
- int offset = -1;
-
- if (GUID_Slider ==i->guidType)
- {
- // max of 2 sliders / limit of used data format
- if (cur_slider < 2)
- offset = 6 + cur_slider++;
- }
- else
- {
- // don't add duplicate axes, some buggy drivers report the same axis twice
- const std::map<GUID,int>::iterator f = types.find(i->guidType);
- if (types.end() != f)
- {
- offset = f->second;
- // remove from the map so it isn't added again
- types.erase(f);
- }
- }
-
-
- if ( offset >= 0 )
- {
- const LONG base = (range.lMin + range.lMax) / 2;
- // each axis gets a negative and a positive input instance associated with it
- AddInput( new Axis( offset, base, range.lMin-base ) );
- AddInput( new Axis( offset, base, range.lMax-base ) );
- }
- }
- }
-
- // get supported ff effects
- std::list<DIDEVICEOBJECTINSTANCE> objects;
- m_device->EnumObjects(DIEnumDeviceObjectsCallback, (LPVOID)&objects, DIDFT_AXIS);
- // got some ff axes or something
- if ( objects.size() )
- {
- // temporary
- DWORD rgdwAxes[] = { DIJOFS_X, DIJOFS_Y };
- LONG rglDirection[] = { 0, 0 };
- DICONSTANTFORCE cf = { 0 };
- DIEFFECT eff;
- ZeroMemory(&eff, sizeof(DIEFFECT));
- eff.dwSize = sizeof(DIEFFECT);
- eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
- eff.dwDuration = INFINITE;
- eff.dwGain = DI_FFNOMINALMAX;
- eff.dwTriggerButton = DIEB_NOTRIGGER;
- eff.cAxes = std::min( (DWORD)2, (DWORD)objects.size() );
- eff.rgdwAxes = rgdwAxes;
- eff.rglDirection = rglDirection;
- eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
- eff.lpvTypeSpecificParams = &cf;
-
- LPDIRECTINPUTEFFECT pEffect;
- if (SUCCEEDED(m_device->CreateEffect(GUID_ConstantForce, &eff, &pEffect, NULL)))
- {
- // temp
- AddOutput( new Force( 0 ) );
- m_state_out.push_back( EffectState( pEffect ) );
- }
- }
-
- // disable autocentering
- if ( Outputs().size() )
- {
- DIPROPDWORD dipdw;
- dipdw.diph.dwSize = sizeof( DIPROPDWORD );
- dipdw.diph.dwHeaderSize = sizeof( DIPROPHEADER );
- dipdw.diph.dwObj = 0;
- dipdw.diph.dwHow = DIPH_DEVICE;
- dipdw.dwData = DIPROPAUTOCENTER_OFF;
- m_device->SetProperty( DIPROP_AUTOCENTER, &dipdw.diph );
- }
-
- ClearInputState();
-}
-
-Joystick::~Joystick()
-{
- // release the ff effect iface's
- std::vector<EffectState>::iterator i = m_state_out.begin(),
- e = m_state_out.end();
- for ( ; i!=e; ++i )
- {
- i->iface->Stop();
- i->iface->Unload();
- i->iface->Release();
- }
-
- m_device->Unacquire();
- m_device->Release();
-}
-
-void Joystick::ClearInputState()
-{
- ZeroMemory(&m_state_in, sizeof(m_state_in));
- // set hats to center
- memset( m_state_in.rgdwPOV, 0xFF, sizeof(m_state_in.rgdwPOV) );
-}
-
-std::string Joystick::GetName() const
-{
- return GetDeviceName(m_device);
-}
-
-int Joystick::GetId() const
-{
- return m_index;
-}
-
-std::string Joystick::GetSource() const
-{
- return DINPUT_SOURCE_NAME;
-}
-
-// update IO
-
-bool Joystick::UpdateInput()
-{
- HRESULT hr = 0;
-
- if (m_must_poll)
- {
- m_device->Poll();
- hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
- }
- else
- {
- DIDEVICEOBJECTDATA evtbuf[DATA_BUFFER_SIZE];
- DWORD numevents;
-
- //DWORD wantevents = INFINITE;
- //hr = m_device->GetDeviceData(sizeof(*evtbuf), NULL, &wantevents, DIGDD_PEEK);
-
-GETDEVDATA :
- numevents = DATA_BUFFER_SIZE;
- hr = m_device->GetDeviceData(sizeof(*evtbuf), evtbuf, &numevents, 0);
-
- if (SUCCEEDED(hr))
- {
- for (LPDIDEVICEOBJECTDATA evt = evtbuf; evt != (evtbuf + numevents); ++evt)
- {
- // all the buttons are at the end of the data format
- // they are bytes rather than longs
- if (evt->dwOfs < DIJOFS_BUTTON(0))
- *(DWORD*)(((BYTE*)&m_state_in) + evt->dwOfs) = evt->dwData;
- else
- ((BYTE*)&m_state_in)[evt->dwOfs] = (BYTE)evt->dwData;
- }
-
- // if there is more data to be received
- // it seems like to me this could cause problems,
- // if the device was producing so many events that GetDeviceData always returned bufferoverflow
- // it seems to be working fine tho
- if (DI_BUFFEROVERFLOW == hr)
- goto GETDEVDATA;
- }
- }
-
- // try reacquire if input lost
- if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr)
- hr = m_device->Acquire();
-
- return SUCCEEDED(hr);
-}
-
-bool Joystick::UpdateOutput()
-{
- // temporary
- size_t ok_count = 0;
- std::vector<EffectState>::iterator i = m_state_out.begin(),
- e = m_state_out.end();
- for ( ; i!=e; ++i )
- {
- if ( i->changed )
- {
- i->changed = false;
- DICONSTANTFORCE cf;
- cf.lMagnitude = LONG(10000 * i->magnitude);
-
- if ( cf.lMagnitude )
- {
- DIEFFECT eff;
- ZeroMemory( &eff, sizeof( eff ) );
- eff.dwSize = sizeof( DIEFFECT );
- eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
- eff.cbTypeSpecificParams = sizeof( cf );
- eff.lpvTypeSpecificParams = &cf;
- // set params and start effect
- ok_count += SUCCEEDED(i->iface->SetParameters(&eff, DIEP_TYPESPECIFICPARAMS | DIEP_START));
- }
- else
- ok_count += SUCCEEDED(i->iface->Stop());
- }
- else
- ++ok_count;
- }
-
- return ( m_state_out.size() == ok_count );
-}
-
-// get name
-
-std::string Joystick::Button::GetName() const
-{
- std::ostringstream ss;
- ss << "Button " << m_index;
- return ss.str();
-}
-
-std::string Joystick::Axis::GetName() const
-{
- std::ostringstream ss;
- // axis
- if ( m_index < 6 )
- {
- ss << "Axis " << "XYZ"[m_index%3];
- if ( m_index > 2 )
- ss << 'r';
- }
- // slider
- else
- ss << "Slider " << m_index-6;
-
- ss << ( m_range>0 ? '+' : '-' );
- return ss.str();
-}
-
-std::string Joystick::Hat::GetName() const
-{
- std::ostringstream ss;
- ss << "Hat " << m_index << ' ' << "NESW"[m_direction];
- return ss.str();
-}
-
-std::string Joystick::Force::GetName() const
-{
- // temporary
- return "Constant";
-}
-
-// get / set state
-
-ControlState Joystick::GetInputState( const ControllerInterface::Device::Input* const input ) const
-{
- return ((Input*)input)->GetState( &m_state_in );
-}
-
-void Joystick::SetOutputState( const ControllerInterface::Device::Output* const output, const ControlState state )
-{
- ((Output*)output)->SetState( state, &m_state_out[0] );
-}
-
-// get / set state
-
-ControlState Joystick::Axis::GetState( const DIJOYSTATE* const joystate ) const
-{
- return std::max( 0.0f, ControlState((&joystate->lX)[m_index]-m_base) / m_range );
-}
-
-ControlState Joystick::Button::GetState( const DIJOYSTATE* const joystate ) const
-{
- return ControlState( joystate->rgbButtons[m_index] > 0 );
-}
-
-ControlState Joystick::Hat::GetState( const DIJOYSTATE* const joystate ) const
-{
- // can this func be simplified ?
- const DWORD val = joystate->rgdwPOV[m_index];
- // hat centered code from msdn
- if ( 0xFFFF == LOWORD(val) )
- return 0;
- return ( abs( (int)(val/4500-m_direction*2+8)%8 - 4) > 2 );
-}
-
-void Joystick::Force::SetState( const ControlState state, Joystick::EffectState* const joystate )
-{
- joystate[m_index].magnitude = state;
- joystate[m_index].changed = true;
-}
-
-}
-}
-
-#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.h
deleted file mode 100644
index bdee377f72..0000000000
--- a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.h
+++ /dev/null
@@ -1,137 +0,0 @@
-#ifndef _CIFACE_DIRECTINPUT_JOYSTICK_H_
-#define _CIFACE_DIRECTINPUT_JOYSTICK_H_
-
-#include "../ControllerInterface.h"
-
-#define DIRECTINPUT_VERSION 0x0800
-#define WIN32_LEAN_AND_MEAN
-#define NOMINMAX
-#include <Windows.h>
-#include <dinput.h>
-
-#ifdef CIFACE_USE_XINPUT
- // this takes so long, idk if it should be enabled :(
- #define NO_DUPLICATE_DINPUT_XINPUT
- #include <wbemidl.h>
- #include <oleauto.h>
-#endif
-
-namespace ciface
-{
-namespace DirectInput
-{
-
-void InitJoystick( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ );
-
-class Joystick : public ControllerInterface::Device
-{
- friend class ControllerInterface;
- friend class ControllerInterface::ControlReference;
-
-protected:
-
- struct EffectState
- {
- EffectState( LPDIRECTINPUTEFFECT eff ) : changed(0), iface(eff) {}
- LPDIRECTINPUTEFFECT iface;
- ControlState magnitude;
- bool changed;
- };
-
- class Input : public ControllerInterface::Device::Input
- {
- friend class Joystick;
- protected:
- virtual ControlState GetState( const DIJOYSTATE* const joystate ) const = 0;
- };
-
- // can probably eliminate this base class
- class Output : public ControllerInterface::Device::Output
- {
- friend class Joystick;
- protected:
- virtual void SetState( const ControlState state, EffectState* const joystate ) = 0;
- };
-
- class Button : public Input
- {
- friend class Joystick;
- public:
- std::string GetName() const;
- protected:
- Button( const unsigned int index ) : m_index(index) {}
- ControlState GetState( const DIJOYSTATE* const joystate ) const;
- private:
- const unsigned int m_index;
- };
-
- class Axis : public Input
- {
- friend class Joystick;
- public:
- std::string GetName() const;
- protected:
- Axis( const unsigned int index, const LONG base, const LONG range ) : m_index(index), m_base(base), m_range(range) {}
- ControlState GetState( const DIJOYSTATE* const joystate ) const;
- private:
- const unsigned int m_index;
- const LONG m_base;
- const LONG m_range;
- };
-
- class Hat : public Input
- {
- friend class Joystick;
- public:
- std::string GetName() const;
- protected:
- Hat( const unsigned int index, const unsigned int direction ) : m_index(index), m_direction(direction) {}
- ControlState GetState( const DIJOYSTATE* const joystate ) const;
- private:
- const unsigned int m_index;
- const unsigned int m_direction;
- };
-
- class Force : public Output
- {
- friend class Joystick;
- public:
- std::string GetName() const;
- protected:
- Force( const unsigned int index ) : m_index(index) {}
- void SetState( const ControlState state, EffectState* const joystate );
- private:
- const unsigned int m_index;
- };
-
- bool UpdateInput();
- bool UpdateOutput();
-
- ControlState GetInputState( const ControllerInterface::Device::Input* const input ) const;
- void SetOutputState( const ControllerInterface::Device::Output* const input, const ControlState state );
-
- void ClearInputState();
-
-public:
- Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVICE8 device, const unsigned int index );
- ~Joystick();
-
- std::string GetName() const;
- int GetId() const;
- std::string GetSource() const;
-
-private:
- const LPDIRECTINPUTDEVICE8 m_device;
- const unsigned int m_index;
- //const std::string m_name;
-
- DIJOYSTATE m_state_in;
- std::vector<EffectState> m_state_out;
-
- bool m_must_poll;
-};
-
-}
-}
-
-#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.cpp
deleted file mode 100644
index 79ccde8028..0000000000
--- a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.cpp
+++ /dev/null
@@ -1,187 +0,0 @@
-#include "../ControllerInterface.h"
-
-#ifdef CIFACE_USE_DIRECTINPUT_KEYBOARD
-
-#include "DirectInputKeyboard.h"
-#include "DirectInput.h"
-
-// TODO: maybe add a ClearInputState function to this device
-
-namespace ciface
-{
-namespace DirectInput
-{
-
-struct
-{
- const BYTE code;
- const char* const name;
-} named_keys[] =
-{
-#include "NamedKeys.h"
-};
-
-struct
-{
- const BYTE code;
- const char* const name;
-} named_lights[] =
-{
- { VK_NUMLOCK, "NUM LOCK" },
- { VK_CAPITAL, "CAPS LOCK" },
- { VK_SCROLL, "SCROLL LOCK" }
-};
-
-void InitKeyboard(IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices)
-{
- LPDIRECTINPUTDEVICE8 kb_device;
-
- unsigned int kb_count = 0;
-
- std::list<DIDEVICEINSTANCE> keyboards;
- idi8->EnumDevices(DI8DEVCLASS_KEYBOARD, DIEnumDevicesCallback, (LPVOID)&keyboards, DIEDFL_ATTACHEDONLY);
-
- // add other keyboard devices
- std::list<DIDEVICEINSTANCE>::iterator
- i = keyboards.begin(),
- e = keyboards.end();
- for (; i!=e; ++i)
- {
- if (SUCCEEDED(idi8->CreateDevice(i->guidInstance, &kb_device, NULL)))
- {
- if (SUCCEEDED(kb_device->SetDataFormat(&c_dfDIKeyboard)))
- if (SUCCEEDED(kb_device->SetCooperativeLevel(NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
- {
- devices.push_back(new Keyboard(kb_device, kb_count++));
- return;
- }
- }
- kb_device->Release();
- }
-}
-
-Keyboard::~Keyboard()
-{
- // kb
- m_kb_device->Unacquire();
- m_kb_device->Release();
-
-}
-
-Keyboard::Keyboard(const LPDIRECTINPUTDEVICE8 kb_device, const int index)
- : m_kb_device(kb_device)
- , m_index(index)
-{
- m_kb_device->Acquire();
-
- ZeroMemory(&m_state_in, sizeof(m_state_in));
- ZeroMemory(m_state_out, sizeof(m_state_out));
- ZeroMemory(&m_current_state_out, sizeof(m_current_state_out));
-
- // KEYBOARD
- // add keys
- for (unsigned int i = 0; i < sizeof(named_keys)/sizeof(*named_keys); ++i)
- AddInput(new Key(i));
- // add lights
- for (unsigned int i = 0; i < sizeof(named_lights)/sizeof(*named_lights); ++i)
- AddOutput(new Light(i));
-}
-
-bool Keyboard::UpdateInput()
-{
- HRESULT hr = m_kb_device->GetDeviceState(sizeof(m_state_in), m_state_in);
-
- if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr)
- m_kb_device->Acquire();
-
- return SUCCEEDED(hr);
-}
-
-bool Keyboard::UpdateOutput()
-{
- class KInput : public INPUT
- {
- public:
- KInput( const unsigned char key, const bool up = false )
- {
- memset( this, 0, sizeof(*this) );
- type = INPUT_KEYBOARD;
- ki.wVk = key;
- if (up) ki.dwFlags = KEYEVENTF_KEYUP;
- }
- };
-
- std::vector< KInput > kbinputs;
- for ( unsigned int i = 0; i < sizeof(m_state_out)/sizeof(*m_state_out); ++i )
- {
- bool want_on = false;
- if ( m_state_out[i] )
- want_on = m_state_out[i] > wxGetLocalTimeMillis() % 255 ; // light should flash when output is 0.5
-
- // lights are set to their original state when output is zero
- if ( want_on ^ m_current_state_out[i] )
- {
- kbinputs.push_back( KInput( named_lights[i].code ) ); // press
- kbinputs.push_back( KInput( named_lights[i].code, true ) ); // release
-
- m_current_state_out[i] ^= 1;
- }
- }
-
- if (kbinputs.size())
- return ( kbinputs.size() == SendInput( (UINT)kbinputs.size(), &kbinputs[0], sizeof( kbinputs[0] ) ) );
- else
- return true;
-}
-
-std::string Keyboard::GetName() const
-{
- return "Keyboard";
-}
-
-int Keyboard::GetId() const
-{
- return m_index;
-}
-
-std::string Keyboard::GetSource() const
-{
- return DINPUT_SOURCE_NAME;
-}
-
-ControlState Keyboard::GetInputState(const ControllerInterface::Device::Input* const input) const
-{
- return (((Input*)input)->GetState(m_state_in));
-}
-
-void Keyboard::SetOutputState(const ControllerInterface::Device::Output* const output, const ControlState state)
-{
- ((Output*)output)->SetState(state, m_state_out);
-}
-
-// names
-std::string Keyboard::Key::GetName() const
-{
- return named_keys[m_index].name;
-}
-
-std::string Keyboard::Light::GetName() const
-{
- return named_lights[ m_index ].name;
-}
-
-// get/set state
-ControlState Keyboard::Key::GetState(const BYTE keys[]) const
-{
- return (keys[named_keys[m_index].code] != 0);
-}
-
-void Keyboard::Light::SetState( const ControlState state, unsigned char* const state_out )
-{
- state_out[m_index] = state * 255;
-}
-
-}
-}
-
-#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.h
deleted file mode 100644
index 55f539fca8..0000000000
--- a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputKeyboard.h
+++ /dev/null
@@ -1,99 +0,0 @@
-#ifndef _CIFACE_DIRECTINPUT_KEYBOARD_H_
-#define _CIFACE_DIRECTINPUT_KEYBOARD_H_
-
-#include "../ControllerInterface.h"
-
-#define DIRECTINPUT_VERSION 0x0800
-#define WIN32_LEAN_AND_MEAN
-#define NOMINMAX
-#include <Windows.h>
-#include <dinput.h>
-
-#include <wx/stopwatch.h>
-#include <wx/utils.h>
-
-namespace ciface
-{
-namespace DirectInput
-{
-
-void InitKeyboard(IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices);
-
-class Keyboard : public ControllerInterface::Device
-{
- friend class ControllerInterface;
- friend class ControllerInterface::ControlReference;
-
-protected:
-
- struct State
- {
-
- };
-
- class Input : public ControllerInterface::Device::Input
- {
- friend class Keyboard;
- protected:
- virtual ControlState GetState(const BYTE keys[]) const = 0;
- };
-
- class Output : public ControllerInterface::Device::Output
- {
- friend class Keyboard;
- protected:
- virtual void SetState(const ControlState state, unsigned char* const state_out) = 0;
- };
-
- class Key : public Input
- {
- friend class Keyboard;
- public:
- std::string GetName() const;
- protected:
- Key(const unsigned int index) : m_index(index) {}
- ControlState GetState(const BYTE keys[]) const;
- private:
- const unsigned int m_index;
- };
-
- class Light : public Output
- {
- friend class Keyboard;
- public:
- std::string GetName() const;
- protected:
- Light(const unsigned int index) : m_index(index) {}
- void SetState(const ControlState state, unsigned char* const state_out);
- private:
- const unsigned int m_index;
- };
-
- bool UpdateInput();
- bool UpdateOutput();
-
- ControlState GetInputState( const ControllerInterface::Device::Input* const input ) const;
- void SetOutputState( const ControllerInterface::Device::Output* const input, const ControlState state );
-
-public:
- Keyboard(const LPDIRECTINPUTDEVICE8 kb_device, const int index);
- ~Keyboard();
-
- std::string GetName() const;
- int GetId() const;
- std::string GetSource() const;
-
-private:
- const LPDIRECTINPUTDEVICE8 m_kb_device;
- const int m_index;
-
- wxLongLong m_last_update;
- BYTE m_state_in[256];
- unsigned char m_state_out[3]; // NUM CAPS SCROLL
- bool m_current_state_out[3]; // NUM CAPS SCROLL
-};
-
-}
-}
-
-#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputMouse.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputMouse.cpp
deleted file mode 100644
index 3464200349..0000000000
--- a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputMouse.cpp
+++ /dev/null
@@ -1,175 +0,0 @@
-#include "../ControllerInterface.h"
-
-#ifdef CIFACE_USE_DIRECTINPUT_MOUSE
-
-#include "DirectInputMouse.h"
-#include "DirectInput.h"
-
-// TODO: maybe add a ClearInputState function to this device
-
- // (lower would be more sensitive) user can lower sensitivity by setting range
- // seems decent here ( at 8 ), I dont think anyone would need more sensitive than this
- // and user can lower it much farther than they would want to with the range
-#define MOUSE_AXIS_SENSITIVITY 8
-
- // if input hasn't been received for this many ms, mouse input will be skipped
- // otherwise it is just some crazy value
-#define DROP_INPUT_TIME 250
-
-namespace ciface
-{
-namespace DirectInput
-{
-
-void InitMouse( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices )
-{
- LPDIRECTINPUTDEVICE8 mo_device;
-
- unsigned int mo_count = 0;
-
- std::list<DIDEVICEINSTANCE> mice;
- idi8->EnumDevices(DI8DEVCLASS_POINTER, DIEnumDevicesCallback, (LPVOID)&mice, DIEDFL_ATTACHEDONLY);
-
- // add other keyboard devices
- std::list<DIDEVICEINSTANCE>::iterator
- i = mice.begin(),
- e = mice.end();
- for (; i!=e; ++i)
- {
- if (SUCCEEDED(idi8->CreateDevice(i->guidInstance, &mo_device, NULL)))
- {
- if (SUCCEEDED(mo_device->SetDataFormat(&c_dfDIMouse2)))
- if (SUCCEEDED(mo_device->SetCooperativeLevel(NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
- {
- devices.push_back(new Mouse(mo_device, mo_count++));
- return;
- }
- }
- mo_device->Release();
- }
-}
-
-Mouse::~Mouse()
-{
- // mouse
- m_mo_device->Unacquire();
- m_mo_device->Release();
-}
-
-Mouse::Mouse(const LPDIRECTINPUTDEVICE8 mo_device, const int index)
- : m_mo_device(mo_device)
- , m_index(index)
-{
- m_mo_device->Acquire();
-
- m_last_update = GetTickCount();
- ZeroMemory(&m_state_in, sizeof(m_state_in));
-
- // MOUSE
- // get caps
- DIDEVCAPS mouse_caps;
- ZeroMemory( &mouse_caps, sizeof(mouse_caps) );
- mouse_caps.dwSize = sizeof(mouse_caps);
- m_mo_device->GetCapabilities(&mouse_caps);
- // mouse buttons
- for (unsigned int i = 0; i < mouse_caps.dwButtons; ++i)
- AddInput(new Button(i));
- // mouse axes
- for (unsigned int i = 0; i < mouse_caps.dwAxes; ++i)
- {
- // each axis gets a negative and a positive input instance associated with it
- AddInput(new Axis(i, (2==i) ? -1 : -MOUSE_AXIS_SENSITIVITY));
- AddInput(new Axis(i, -(2==i) ? 1 : MOUSE_AXIS_SENSITIVITY));
- }
-
-}
-
-bool Mouse::UpdateInput()
-{
- DIMOUSESTATE2 tmp_mouse;
- HRESULT hr = m_mo_device->GetDeviceState(sizeof(tmp_mouse), &tmp_mouse);
-
- // if mouse position hasn't been updated in a short while, skip a dev state
- const DWORD cur_time = GetTickCount();
- if (cur_time - m_last_update > DROP_INPUT_TIME)
- {
- // set buttons/axes to zero
- // skip this input state
- ZeroMemory(&m_state_in, sizeof(m_state_in));
- }
- else if (SUCCEEDED(hr))
- {
- // need to smooth out the axes, otherwise it doesnt work for shit
- for (unsigned int i = 0; i < 3; ++i)
- ((&m_state_in.lX)[i] += (&tmp_mouse.lX)[i]) /= 2;
-
- // copy over the buttons
- memcpy(m_state_in.rgbButtons, tmp_mouse.rgbButtons, sizeof(m_state_in.rgbButtons));
- }
-
- m_last_update = cur_time;
-
- if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr)
- m_mo_device->Acquire();
-
- return SUCCEEDED(hr);
-}
-
-bool Mouse::UpdateOutput()
-{
- return true;
-}
-
-std::string Mouse::GetName() const
-{
- return "Mouse";
-}
-
-int Mouse::GetId() const
-{
- return m_index;
-}
-
-std::string Mouse::GetSource() const
-{
- return DINPUT_SOURCE_NAME;
-}
-
-ControlState Mouse::GetInputState( const ControllerInterface::Device::Input* const input ) const
-{
- return (((Input*)input)->GetState(&m_state_in));
-}
-
-void Mouse::SetOutputState(const ControllerInterface::Device::Output* const output, const ControlState state)
-{
- return;
-}
-
-// names
-std::string Mouse::Button::GetName() const
-{
- return std::string("Button ") + char('0'+m_index);
-}
-
-std::string Mouse::Axis::GetName() const
-{
- std::string tmpstr("Axis ");
- tmpstr += "XYZ"[m_index]; tmpstr += ( m_range>0 ? '+' : '-' );
- return tmpstr;
-}
-
-// get/set state
-ControlState Mouse::Button::GetState(const DIMOUSESTATE2* const state) const
-{
- return (state->rgbButtons[m_index] != 0);
-}
-
-ControlState Mouse::Axis::GetState(const DIMOUSESTATE2* const state) const
-{
- return std::max(0.0f, ControlState((&state->lX)[m_index]) / m_range);
-}
-
-}
-}
-
-#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputMouse.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputMouse.h
deleted file mode 100644
index 57cc15ff5a..0000000000
--- a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputMouse.h
+++ /dev/null
@@ -1,83 +0,0 @@
-#ifndef _CIFACE_DIRECTINPUT_MOUSE_H_
-#define _CIFACE_DIRECTINPUT_MOUSE_H_
-
-#include "../ControllerInterface.h"
-
-#define DIRECTINPUT_VERSION 0x0800
-#define WIN32_LEAN_AND_MEAN
-#define NOMINMAX
-#include <Windows.h>
-#include <dinput.h>
-
-namespace ciface
-{
-namespace DirectInput
-{
-
-void InitMouse(IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices);
-
-class Mouse : public ControllerInterface::Device
-{
- friend class ControllerInterface;
- friend class ControllerInterface::ControlReference;
-
-protected:
-
- class Input : public ControllerInterface::Device::Input
- {
- friend class Mouse;
- protected:
- virtual ControlState GetState(const DIMOUSESTATE2* const boardstate) const = 0;
- };
-
- class Button : public Input
- {
- friend class Mouse;
- public:
- std::string GetName() const;
- protected:
- Button(const unsigned int index) : m_index(index) {}
- ControlState GetState(const DIMOUSESTATE2* const state) const;
- private:
- const unsigned int m_index;
- };
-
- class Axis : public Input
- {
- friend class Mouse;
- public:
- std::string GetName() const;
- protected:
- Axis(const unsigned int index, const LONG range) : m_index(index), m_range(range) {}
- ControlState GetState(const DIMOUSESTATE2* const state) const;
- private:
- const unsigned int m_index;
- const LONG m_range;
- };
-
- bool UpdateInput();
- bool UpdateOutput();
-
- ControlState GetInputState( const ControllerInterface::Device::Input* const input ) const;
- void SetOutputState( const ControllerInterface::Device::Output* const input, const ControlState state );
-
-public:
- Mouse(const LPDIRECTINPUTDEVICE8 mo_device, const int index);
- ~Mouse();
-
- std::string GetName() const;
- int GetId() const;
- std::string GetSource() const;
-
-private:
- const LPDIRECTINPUTDEVICE8 m_mo_device;
- const int m_index;
-
- DWORD m_last_update;
- DIMOUSESTATE2 m_state_in;
-};
-
-}
-}
-
-#endif
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/NamedKeys.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/NamedKeys.h
deleted file mode 100644
index 43e090dbeb..0000000000
--- a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/NamedKeys.h
+++ /dev/null
@@ -1,144 +0,0 @@
-{ DIK_A, "A" },
-{ DIK_B, "B" },
-{ DIK_C, "C" },
-{ DIK_D, "D" },
-{ DIK_E, "E" },
-{ DIK_F, "F" },
-{ DIK_G, "G" },
-{ DIK_H, "H" },
-{ DIK_I, "I" },
-{ DIK_J, "J" },
-{ DIK_K, "K" },
-{ DIK_L, "L" },
-{ DIK_M, "M" },
-{ DIK_N, "N" },
-{ DIK_O, "O" },
-{ DIK_P, "P" },
-{ DIK_Q, "Q" },
-{ DIK_R, "R" },
-{ DIK_S, "S" },
-{ DIK_T, "T" },
-{ DIK_U, "U" },
-{ DIK_V, "V" },
-{ DIK_W, "W" },
-{ DIK_X, "X" },
-{ DIK_Y, "Y" },
-{ DIK_Z, "Z" },
-{ DIK_0, "0" },
-{ DIK_1, "1" },
-{ DIK_2, "2" },
-{ DIK_3, "3" },
-{ DIK_4, "4" },
-{ DIK_5, "5" },
-{ DIK_6, "6" },
-{ DIK_7, "7" },
-{ DIK_8, "8" },
-{ DIK_9, "9" },
-{ DIK_UP, "UP" },
-{ DIK_DOWN, "DOWN" },
-{ DIK_LEFT, "LEFT" },
-{ DIK_RIGHT, "RIGHT" },
-{ DIK_ABNT_C1, "ABNT_C1" },
-{ DIK_ABNT_C2, "ABNT_C2" },
-{ DIK_ADD, "ADD" },
-{ DIK_APOSTROPHE, "APOSTROPHE" },
-{ DIK_APPS, "APPS" },
-{ DIK_AT, "AT" },
-{ DIK_AX, "AX" },
-{ DIK_BACK, "BACK" },
-{ DIK_BACKSLASH, "BACKSLASH" },
-{ DIK_CALCULATOR, "CALCULATOR" },
-{ DIK_CAPITAL, "CAPITAL" },
-{ DIK_COLON, "COLON" },
-{ DIK_COMMA, "COMMA" },
-{ DIK_CONVERT, "CONVERT" },
-{ DIK_DECIMAL, "DECIMAL" },
-{ DIK_DELETE, "DELETE" },
-{ DIK_DIVIDE, "DIVIDE" },
-{ DIK_EQUALS, "EQUALS" },
-{ DIK_ESCAPE, "ESCAPE" },
-{ DIK_F1, "F1" },
-{ DIK_F2, "F2" },
-{ DIK_F3, "F3" },
-{ DIK_F4, "F4" },
-{ DIK_F5, "F5" },
-{ DIK_F6, "F6" },
-{ DIK_F7, "F7" },
-{ DIK_F8, "F8" },
-{ DIK_F9, "F9" },
-{ DIK_F10, "F10" },
-{ DIK_F11, "F11" },
-{ DIK_F12, "F12" },
-{ DIK_F13, "F13" },
-{ DIK_F14, "F14" },
-{ DIK_F15, "F15" },
-{ DIK_GRAVE, "GRAVE" },
-{ DIK_HOME, "HOME" },
-{ DIK_END, "END" },
-{ DIK_INSERT, "INSERT" },
-{ DIK_KANA, "KANA" },
-{ DIK_KANJI, "KANJI" },
-{ DIK_MAIL, "MAIL" },
-{ DIK_MEDIASELECT, "MEDIASELECT" },
-{ DIK_MEDIASTOP, "MEDIASTOP" },
-{ DIK_MINUS, "MINUS" },
-{ DIK_MULTIPLY, "MULTIPLY" },
-{ DIK_MUTE, "MUTE" },
-{ DIK_MYCOMPUTER, "MYCOMPUTER" },
-{ DIK_NEXTTRACK, "NEXTTRACK" },
-{ DIK_NOCONVERT, "NOCONVERT" },
-{ DIK_NUMLOCK, "NUMLOCK" },
-{ DIK_NUMPAD0, "NUMPAD0" },
-{ DIK_NUMPAD1, "NUMPAD1" },
-{ DIK_NUMPAD2, "NUMPAD2" },
-{ DIK_NUMPAD3, "NUMPAD3" },
-{ DIK_NUMPAD4, "NUMPAD4" },
-{ DIK_NUMPAD5, "NUMPAD5" },
-{ DIK_NUMPAD6, "NUMPAD6" },
-{ DIK_NUMPAD7, "NUMPAD7" },
-{ DIK_NUMPAD8, "NUMPAD8" },
-{ DIK_NUMPAD9, "NUMPAD9" },
-{ DIK_NUMPADCOMMA, "NUMPADCOMMA" },
-{ DIK_NUMPADENTER, "NUMPADENTER" },
-{ DIK_NUMPADEQUALS, "NUMPADEQUALS" },
-{ DIK_OEM_102, "OEM_102" },
-{ DIK_PAUSE, "PAUSE" },
-{ DIK_PERIOD, "PERIOD" },
-{ DIK_PLAYPAUSE, "PLAYPAUSE" },
-{ DIK_POWER, "POWER" },
-{ DIK_PREVTRACK, "PREVTRACK" },
-{ DIK_PRIOR, "PRIOR" },
-{ DIK_NEXT, "NEXT" },
-{ DIK_RETURN, "RETURN" },
-{ DIK_LBRACKET, "LBRACKET" },
-{ DIK_RBRACKET, "RBRACKET" },
-{ DIK_LCONTROL, "LCONTROL" },
-{ DIK_RCONTROL, "RCONTROL" },
-{ DIK_LMENU, "LMENU" },
-{ DIK_RMENU, "RMENU" },
-{ DIK_LSHIFT, "LSHIFT" },
-{ DIK_RSHIFT, "RSHIFT" },
-{ DIK_LWIN, "LWIN" },
-{ DIK_RWIN, "RWIN" },
-{ DIK_SCROLL, "SCROLL" },
-{ DIK_SEMICOLON, "SEMICOLON" },
-{ DIK_SLASH, "SLASH" },
-{ DIK_SLEEP, "SLEEP" },
-{ DIK_SPACE, "SPACE" },
-{ DIK_STOP, "STOP" },
-{ DIK_SUBTRACT, "SUBTRACT" },
-{ DIK_SYSRQ, "SYSRQ" },
-{ DIK_TAB, "TAB" },
-{ DIK_UNDERLINE, "UNDERLINE" },
-{ DIK_UNLABELED, "UNLABELED" },
-{ DIK_VOLUMEDOWN, "VOLUMEDOWN" },
-{ DIK_VOLUMEUP, "VOLUMEUP" },
-{ DIK_WAKE, "WAKE" },
-{ DIK_WEBBACK, "WEBBACK" },
-{ DIK_WEBFAVORITES, "WEBFAVORITES" },
-{ DIK_WEBFORWARD, "WEBFORWARD" },
-{ DIK_WEBHOME, "WEBHOME" },
-{ DIK_WEBREFRESH, "WEBREFRESH" },
-{ DIK_WEBSEARCH, "WEBSEARCH" },
-{ DIK_WEBSTOP, "WEBSTOP" },
-{ DIK_YEN, "YEN" },