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authorLioncash <mathew1800@gmail.com>2018-03-16 12:57:36 -0400
committerLioncash <mathew1800@gmail.com>2018-03-16 13:01:11 -0400
commit75f5fcdfee4cd643aa347ea69db05c595ed39caf (patch)
tree840fcdbc69b82dd947b7f4549c01be5146e19c26 /Source/Core/VideoBackends/D3D/D3DUtil.cpp
parent328585ef17386f3a27cae86c2863ede5a28971ef (diff)
Assert: Remove unused parameter from DEBUG_ASSERT
This brings the macro in line with the regular ASSERT macro, which only has one macro parameter.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/D3DUtil.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/D3DUtil.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/D3DUtil.cpp b/Source/Core/VideoBackends/D3D/D3DUtil.cpp
index e0a473be83..317b6c4b2f 100644
--- a/Source/Core/VideoBackends/D3D/D3DUtil.cpp
+++ b/Source/Core/VideoBackends/D3D/D3DUtil.cpp
@@ -62,7 +62,7 @@ public:
int BeginAppendData(void** write_ptr, unsigned int size, unsigned int vertex_size)
{
- DEBUG_ASSERT(VIDEO, size < max_size);
+ DEBUG_ASSERT(size < max_size);
D3D11_MAPPED_SUBRESOURCE map;
unsigned int aligned_offset = Common::AlignUp(offset, vertex_size);