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| author | Dolphin Bot <dolphin-emu-bot@users.noreply.github.com> | 2014-12-20 12:22:40 +0100 |
|---|---|---|
| committer | Dolphin Bot <dolphin-emu-bot@users.noreply.github.com> | 2014-12-20 12:22:40 +0100 |
| commit | a560d8f1502657b098cef342c50a84bd3996852e (patch) | |
| tree | d0cd5a97a35f26b41f3be3068c59fa7b0811a1f4 /Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp | |
| parent | 6a785af280fefd00b947b37b2bdee4a5ca061590 (diff) | |
| parent | 531b3941ff612f9cc8dcb4b1d7de6cbec3ff1c08 (diff) | |
Merge pull request #1716 from Armada651/geom-wireframe
VideoCommon: Handle wireframe mode in the geometry shader.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp index 9a9da67b63..59b0e3ff65 100644 --- a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp @@ -211,7 +211,7 @@ bool GeometryShaderCache::SetShader(u32 primitive_type) last_uid = uid; // Check if the shader is a pass-through shader - if (IsPassthroughGeometryShader(uid)) + if (uid.GetUidData()->IsPassthrough()) { // Return the default pass-through shader last_entry = &pass_entry; |
