diff options
Diffstat (limited to 'Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp index 9a9da67b63..59b0e3ff65 100644 --- a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp @@ -211,7 +211,7 @@ bool GeometryShaderCache::SetShader(u32 primitive_type) last_uid = uid; // Check if the shader is a pass-through shader - if (IsPassthroughGeometryShader(uid)) + if (uid.GetUidData()->IsPassthrough()) { // Return the default pass-through shader last_entry = &pass_entry; |
