diff options
| author | Jules Blok <jules.blok@gmail.com> | 2014-12-14 19:41:16 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-12-14 21:23:20 +0100 |
| commit | aa4242fd9c807633f090baac2350f786a67ebe3d (patch) | |
| tree | fe0e27f3c2c95f8541a01660c25cd84e9cd2c7a7 /Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp | |
| parent | b406e4e1f2c696ba5f6bec04ea2e6a8cc03a02d1 (diff) | |
GeometryShaderGen: Pass the primitive type and always run the generator regardless of stereoscopy.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp index 6f87e124e7..bed0ff95b7 100644 --- a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp @@ -186,14 +186,14 @@ void GeometryShaderCache::Shutdown() g_gs_disk_cache.Close(); } -bool GeometryShaderCache::SetShader(u32 components) +bool GeometryShaderCache::SetShader(u32 primitive_type) { GeometryShaderUid uid; - GetGeometryShaderUid(uid, components, API_D3D); + GetGeometryShaderUid(uid, primitive_type, API_D3D); if (g_ActiveConfig.bEnableShaderDebugging) { ShaderCode code; - GenerateGeometryShaderCode(code, components, API_D3D); + GenerateGeometryShaderCode(code, primitive_type, API_D3D); geometry_uid_checker.AddToIndexAndCheck(code, uid, "Geometry", "g"); } @@ -222,7 +222,7 @@ bool GeometryShaderCache::SetShader(u32 components) // Need to compile a new shader ShaderCode code; - GenerateGeometryShaderCode(code, components, API_D3D); + GenerateGeometryShaderCode(code, primitive_type, API_D3D); D3DBlob* pbytecode; if (!D3D::CompileGeometryShader(code.GetBuffer(), &pbytecode)) |
