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| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2014-12-29 06:19:46 -0600 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2014-12-29 06:19:46 -0600 |
| commit | df44b67e64c1993d8ba9077508e38807bfcf8cc3 (patch) | |
| tree | 73b8976d80f72ff037107350480c17e74dc151ea /Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp | |
| parent | a09d8546364df7528d0d136db5067ede6bb089bc (diff) | |
| parent | da058b3078b19e3d46ff28af18a76104e56cfe59 (diff) | |
Merge pull request #1786 from Armada651/stereo-fixes
Stereo3D: Don't rely on GetEFBLayers() when dealing with shaders.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp index ab4a26368e..ed96d49034 100644 --- a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp @@ -36,8 +36,8 @@ ID3D11GeometryShader* CopyGeometryShader = nullptr; LinearDiskCache<GeometryShaderUid, u8> g_gs_disk_cache; -ID3D11GeometryShader* GeometryShaderCache::GetClearGeometryShader() { return (FramebufferManager::GetEFBLayers() > 1) ? ClearGeometryShader: nullptr; } -ID3D11GeometryShader* GeometryShaderCache::GetCopyGeometryShader() { return (FramebufferManager::GetEFBLayers() > 1) ? CopyGeometryShader : nullptr; } +ID3D11GeometryShader* GeometryShaderCache::GetClearGeometryShader() { return (g_ActiveConfig.iStereoMode > 0) ? ClearGeometryShader: nullptr; } +ID3D11GeometryShader* GeometryShaderCache::GetCopyGeometryShader() { return (g_ActiveConfig.iStereoMode > 0) ? CopyGeometryShader : nullptr; } ID3D11Buffer* gscbuf = nullptr; |
