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authorJMC47 <JMC4789@gmail.com>2026-01-17 19:10:50 -0500
committerGitHub <noreply@github.com>2026-01-17 19:10:50 -0500
commit035bcffc63ecc803abeb6987f66a5b2f78f5f0bc (patch)
treeb46f7ec3d376fc2fef5ac0d2f48769b0e23e9353 /Source/Core/VideoBackends/OGL/OGLStreamBuffer.cpp
parentd098f2bba9fac19d90526fb9f7aceb0bb405b4b4 (diff)
parent1e0473e44f5e21558d75b0121bd935bb50825c26 (diff)
Merge pull request #14289 from Sintendo/typos
Fix various typos and spelling mistakes
Diffstat (limited to 'Source/Core/VideoBackends/OGL/OGLStreamBuffer.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/OGLStreamBuffer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/OGLStreamBuffer.cpp b/Source/Core/VideoBackends/OGL/OGLStreamBuffer.cpp
index 1a14833f28..a0e18d7287 100644
--- a/Source/Core/VideoBackends/OGL/OGLStreamBuffer.cpp
+++ b/Source/Core/VideoBackends/OGL/OGLStreamBuffer.cpp
@@ -42,7 +42,7 @@ StreamBuffer::~StreamBuffer()
* The next three functions are to create/delete/use the OpenGL synchronization.
* ARB_sync (OpenGL 3.2) is used and required.
*
- * To reduce overhead, the complete buffer is splitted up into SYNC_POINTS chunks.
+ * To reduce overhead, the complete buffer is split up into SYNC_POINTS chunks.
* For each of this chunks, there is a fence which checks if this chunk is still in use.
*
* As our API allows to alloc more memory then it has to use, we have to catch how much is already