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authorPierre Bourdon <delroth@gmail.com>2014-02-17 08:55:19 +0100
committerPierre Bourdon <delroth@gmail.com>2014-02-17 08:55:19 +0100
commit73691a8587e5f09ef138384d2ff97e4059ba9380 (patch)
tree1b5509192851cdd3e6c09251c0051b33d8d3ca15 /Source/Core/VideoBackends/OGL/TextureConverter.cpp
parenta8ca2c6cc2ed6177bd26b6c022b919179a8ce37a (diff)
parent3fd87a7636ff434118a5d7f7334550be8db55c0b (diff)
Merge pull request #86 from lioncash/vertical-alignments2-electric-boogaloo
Second and final pass of clearing out tabs.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/TextureConverter.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/TextureConverter.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/TextureConverter.cpp b/Source/Core/VideoBackends/OGL/TextureConverter.cpp
index bf36523929..08ebde398c 100644
--- a/Source/Core/VideoBackends/OGL/TextureConverter.cpp
+++ b/Source/Core/VideoBackends/OGL/TextureConverter.cpp
@@ -26,8 +26,8 @@ namespace TextureConverter
using OGL::TextureCache;
static GLuint s_texConvFrameBuffer[2] = {0,0};
-static GLuint s_srcTexture = 0; // for decoding from RAM
-static GLuint s_dstTexture = 0; // for encoding to RAM
+static GLuint s_srcTexture = 0; // for decoding from RAM
+static GLuint s_dstTexture = 0; // for encoding to RAM
const int renderBufferWidth = 1024;
const int renderBufferHeight = 1024;