diff options
| author | Jules Blok <jules.blok@gmail.com> | 2014-12-14 21:23:13 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-12-14 21:23:13 +0100 |
| commit | b406e4e1f2c696ba5f6bec04ea2e6a8cc03a02d1 (patch) | |
| tree | 5d047b49b3b35e4f2f4abe05a69992f630bc7870 /Source/Core/VideoBackends/OGL/main.cpp | |
| parent | 21ac9aa715d7bfc24e52474c2511892ed4ad6ac8 (diff) | |
VideoCommon: Add a separate constants buffer for the geometry shader.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/main.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/main.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/OGL/main.cpp b/Source/Core/VideoBackends/OGL/main.cpp index eb486c811b..addfcf0533 100644 --- a/Source/Core/VideoBackends/OGL/main.cpp +++ b/Source/Core/VideoBackends/OGL/main.cpp @@ -65,6 +65,7 @@ Make AA apply instantly during gameplay if possible #include "VideoCommon/BPStructs.h" #include "VideoCommon/CommandProcessor.h" #include "VideoCommon/Fifo.h" +#include "VideoCommon/GeometryShaderManager.h" #include "VideoCommon/ImageWrite.h" #include "VideoCommon/IndexGenerator.h" #include "VideoCommon/LookUpTables.h" @@ -202,6 +203,7 @@ void VideoBackend::Video_Prepare() IndexGenerator::Init(); VertexShaderManager::Init(); PixelShaderManager::Init(); + GeometryShaderManager::Init(); ProgramShaderCache::Init(); g_texture_cache = new TextureCache(); g_sampler_cache = new SamplerCache(); @@ -243,6 +245,7 @@ void VideoBackend::Video_Cleanup() ProgramShaderCache::Shutdown(); VertexShaderManager::Shutdown(); PixelShaderManager::Shutdown(); + GeometryShaderManager::Shutdown(); delete g_perf_query; g_perf_query = nullptr; delete g_vertex_manager; |
