diff options
| author | Pokechu22 <Pokechu022@gmail.com> | 2022-09-26 15:30:56 -0700 |
|---|---|---|
| committer | Pokechu22 <Pokechu022@gmail.com> | 2022-09-26 18:25:54 -0700 |
| commit | 56fce3ba8a8a3645da0250fbac91b9940e45cf8c (patch) | |
| tree | 1768e8242b9c563744aff49d9ce30d06caaad63d /Source/Core/VideoBackends/Software/SWmain.cpp | |
| parent | 67ed4fa92d342da62274f578a2f4886d94165bb4 (diff) | |
Software: Remove dedicated texture/frame dumping infrastructure
Texture dumping can already be done using VideoCommon's system (and in fact the same setting already enabled *both* of these). Dumping objects/TEV stages/texture fetches doesn't currently have an equivalent, but could be added to the FIFO player instead.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWmain.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWmain.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp index 5076106089..b6d2005c26 100644 --- a/Source/Core/VideoBackends/Software/SWmain.cpp +++ b/Source/Core/VideoBackends/Software/SWmain.cpp @@ -14,7 +14,6 @@ #include "Common/MsgHandler.h" #include "VideoBackends/Software/Clipper.h" -#include "VideoBackends/Software/DebugUtil.h" #include "VideoBackends/Software/EfbInterface.h" #include "VideoBackends/Software/Rasterizer.h" #include "VideoBackends/Software/SWOGLWindow.h" @@ -105,7 +104,6 @@ bool VideoSoftware::Initialize(const WindowSystemInfo& wsi) Clipper::Init(); Rasterizer::Init(); - DebugUtil::Init(); g_renderer = std::make_unique<SWRenderer>(std::move(window)); g_vertex_manager = std::make_unique<SWVertexLoader>(); @@ -135,7 +133,6 @@ void VideoSoftware::Shutdown() if (g_renderer) g_renderer->Shutdown(); - DebugUtil::Shutdown(); g_texture_cache.reset(); g_perf_query.reset(); g_framebuffer_manager.reset(); |
