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authorMatthew Parlane <parlane@gmail.com>2013-11-17 11:12:07 +1300
committerMatthew Parlane <parlane@gmail.com>2013-11-17 11:14:38 +1300
commit33d8166620d308f5d7644e64ca92e588ff75fa44 (patch)
treed7fa08d4b12bd3119af0e76632cd29fb86aa4693 /Source/Core/VideoBackends/Software/Src/DebugUtil.cpp
parentcce869ae0169970ef20663d04701c58527755ddf (diff)
Use IOFile for TextureToPng to support non-ascii
Changed save texture/screenshot uses to std::string Removed unneeded new/delete calls when dealing with temp data.
Diffstat (limited to 'Source/Core/VideoBackends/Software/Src/DebugUtil.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/Src/DebugUtil.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/Software/Src/DebugUtil.cpp b/Source/Core/VideoBackends/Software/Src/DebugUtil.cpp
index 106b32647c..bac6ef6152 100644
--- a/Source/Core/VideoBackends/Software/Src/DebugUtil.cpp
+++ b/Source/Core/VideoBackends/Software/Src/DebugUtil.cpp
@@ -42,7 +42,7 @@ void Init()
}
}
-void SaveTexture(const char* filename, u32 texmap, s32 mip)
+void SaveTexture(const std::string filename, u32 texmap, s32 mip)
{
FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
u8 subTexmap = texmap & 3;
@@ -98,7 +98,7 @@ void DumpActiveTextures()
for (s32 mip = 0; mip <= maxLod; ++mip)
{
SaveTexture(StringFromFormat("%star%i_ind%i_map%i_mip%i.png",
- File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(),
+ File::GetUserPath(D_DUMPTEXTURES_IDX),
swstats.thisFrame.numDrawnObjects, stageNum, texmap, mip).c_str(), texmap, mip);
}
}
@@ -115,7 +115,7 @@ void DumpActiveTextures()
for (s32 mip = 0; mip <= maxLod; ++mip)
{
SaveTexture(StringFromFormat("%star%i_stage%i_map%i_mip%i.png",
- File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(),
+ File::GetUserPath(D_DUMPTEXTURES_IDX),
swstats.thisFrame.numDrawnObjects, stageNum, texmap, mip).c_str(), texmap, mip);
}
}
@@ -242,7 +242,7 @@ void OnObjectEnd()
File::GetUserPath(D_DUMPFRAMES_IDX).c_str(),
swstats.thisFrame.numDrawnObjects, ObjectBufferName[i], i - BufferBase[i]);
- (void)TextureToPng((u8*)ObjectBuffer[i], EFB_WIDTH * 4, filename.c_str(), EFB_WIDTH, EFB_HEIGHT, true);
+ (void)TextureToPng((u8*)ObjectBuffer[i], EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true);
memset(ObjectBuffer[i], 0, sizeof(ObjectBuffer[i]));
}