diff options
| author | Matthew Parlane <parlane@gmail.com> | 2013-11-17 11:12:07 +1300 |
|---|---|---|
| committer | Matthew Parlane <parlane@gmail.com> | 2013-11-17 11:14:38 +1300 |
| commit | 33d8166620d308f5d7644e64ca92e588ff75fa44 (patch) | |
| tree | d7fa08d4b12bd3119af0e76632cd29fb86aa4693 /Source/Core/VideoBackends | |
| parent | cce869ae0169970ef20663d04701c58527755ddf (diff) | |
Use IOFile for TextureToPng to support non-ascii
Changed save texture/screenshot uses to std::string
Removed unneeded new/delete calls when dealing with temp data.
Diffstat (limited to 'Source/Core/VideoBackends')
8 files changed, 15 insertions, 30 deletions
diff --git a/Source/Core/VideoBackends/D3D/Src/Render.cpp b/Source/Core/VideoBackends/D3D/Src/Render.cpp index 18eb1e26cc..d2938e6600 100644 --- a/Source/Core/VideoBackends/D3D/Src/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Src/Render.cpp @@ -694,15 +694,7 @@ bool Renderer::SaveScreenshot(const std::string &filename, const TargetRectangle D3D11_MAPPED_SUBRESOURCE map; D3D::context->Map(s_screenshot_texture, 0, D3D11_MAP_READ_WRITE, 0, &map); - bool saved_png = false; - if (map.pData) - { - u8* data = new u8[map.RowPitch * rc.GetHeight()]; - memcpy(data, map.pData, map.RowPitch * rc.GetHeight()); - - saved_png = TextureToPng(data, map.RowPitch, filename.c_str(), rc.GetWidth(), rc.GetHeight(), false); - delete[] data; - } + bool saved_png = TextureToPng((u8*)map.pData, map.RowPitch, filename, rc.GetWidth(), rc.GetHeight(), false); D3D::context->Unmap(s_screenshot_texture, 0); diff --git a/Source/Core/VideoBackends/D3D/Src/TextureCache.cpp b/Source/Core/VideoBackends/D3D/Src/TextureCache.cpp index cfc25bd38f..22e644b2d8 100644 --- a/Source/Core/VideoBackends/D3D/Src/TextureCache.cpp +++ b/Source/Core/VideoBackends/D3D/Src/TextureCache.cpp @@ -33,7 +33,7 @@ void TextureCache::TCacheEntry::Bind(unsigned int stage) D3D::context->PSSetShaderResources(stage, 1, &texture->GetSRV()); } -bool TextureCache::TCacheEntry::Save(const char filename[], unsigned int level) +bool TextureCache::TCacheEntry::Save(const std::string filename, unsigned int level) { // TODO: Somehow implement this (D3DX11 doesn't support dumping individual LODs) static bool warn_once = true; @@ -65,14 +65,7 @@ bool TextureCache::TCacheEntry::Save(const char filename[], unsigned int level) HRESULT hr = D3D::context->Map(pNewTexture, 0, D3D11_MAP_READ_WRITE, 0, &map); if (SUCCEEDED(hr)) { - if (map.pData) - { - u8* data = new u8[map.RowPitch * desc.Height]; - memcpy(data, map.pData, map.RowPitch * desc.Height); - - saved_png = TextureToPng(data, map.RowPitch, filename, desc.Width, desc.Height); - delete[] data; - } + saved_png = TextureToPng((u8*)map.pData, map.RowPitch, filename, desc.Width, desc.Height); D3D::context->Unmap(pNewTexture, 0); } SAFE_RELEASE(pNewTexture); diff --git a/Source/Core/VideoBackends/D3D/Src/TextureCache.h b/Source/Core/VideoBackends/D3D/Src/TextureCache.h index 94adfe8cce..91603bc56d 100644 --- a/Source/Core/VideoBackends/D3D/Src/TextureCache.h +++ b/Source/Core/VideoBackends/D3D/Src/TextureCache.h @@ -36,7 +36,7 @@ private: const float *colmat); void Bind(unsigned int stage); - bool Save(const char filename[], unsigned int level); + bool Save(const std::string filename, unsigned int level); }; TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height, diff --git a/Source/Core/VideoBackends/OGL/Src/Render.cpp b/Source/Core/VideoBackends/OGL/Src/Render.cpp index 7d68bb4924..b9a3fa4fce 100644 --- a/Source/Core/VideoBackends/OGL/Src/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Src/Render.cpp @@ -1825,7 +1825,7 @@ bool Renderer::SaveScreenshot(const std::string &filename, const TargetRectangle // Turn image upside down FlipImageData(data, W, H, 4); - bool success = TextureToPng(data, W*4, filename.c_str(), W, H, false); + bool success = TextureToPng(data, W*4, filename, W, H, false); delete[] data; return success; diff --git a/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp b/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp index 6d69c62ec0..eb2198ee7f 100644 --- a/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp +++ b/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp @@ -59,7 +59,7 @@ struct VBOCache { }; static std::map<u64,VBOCache> s_VBO; -bool SaveTexture(const char* filename, u32 textarget, u32 tex, int virtual_width, int virtual_height, unsigned int level) +bool SaveTexture(const std::string filename, u32 textarget, u32 tex, int virtual_width, int virtual_height, unsigned int level) { #ifndef USE_GLES3 int width = std::max(virtual_width >> level, 1); @@ -127,7 +127,7 @@ void TextureCache::TCacheEntry::Bind(unsigned int stage) } } -bool TextureCache::TCacheEntry::Save(const char filename[], unsigned int level) +bool TextureCache::TCacheEntry::Save(const std::string filename, unsigned int level) { return SaveTexture(filename, GL_TEXTURE_2D, texture, virtual_width, virtual_height, level); } @@ -394,7 +394,7 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo { static int count = 0; SaveTexture(StringFromFormat("%sefb_frame_%i.png", File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(), - count++).c_str(), GL_TEXTURE_2D, texture, virtual_width, virtual_height, 0); + count++), GL_TEXTURE_2D, texture, virtual_width, virtual_height, 0); } g_renderer->RestoreAPIState(); diff --git a/Source/Core/VideoBackends/OGL/Src/TextureCache.h b/Source/Core/VideoBackends/OGL/Src/TextureCache.h index 1c95d35f98..af1b60bc06 100644 --- a/Source/Core/VideoBackends/OGL/Src/TextureCache.h +++ b/Source/Core/VideoBackends/OGL/Src/TextureCache.h @@ -53,7 +53,7 @@ private: const float *colmat) override; void Bind(unsigned int stage) override; - bool Save(const char filename[], unsigned int level); + bool Save(const std::string filename, unsigned int level); }; ~TextureCache(); @@ -64,7 +64,7 @@ private: TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h) override; }; -bool SaveTexture(const char* filename, u32 textarget, u32 tex, int virtual_width, int virtual_height, unsigned int level); +bool SaveTexture(const std::string filename, u32 textarget, u32 tex, int virtual_width, int virtual_height, unsigned int level); } diff --git a/Source/Core/VideoBackends/Software/Src/DebugUtil.cpp b/Source/Core/VideoBackends/Software/Src/DebugUtil.cpp index 106b32647c..bac6ef6152 100644 --- a/Source/Core/VideoBackends/Software/Src/DebugUtil.cpp +++ b/Source/Core/VideoBackends/Software/Src/DebugUtil.cpp @@ -42,7 +42,7 @@ void Init() } } -void SaveTexture(const char* filename, u32 texmap, s32 mip) +void SaveTexture(const std::string filename, u32 texmap, s32 mip) { FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1]; u8 subTexmap = texmap & 3; @@ -98,7 +98,7 @@ void DumpActiveTextures() for (s32 mip = 0; mip <= maxLod; ++mip) { SaveTexture(StringFromFormat("%star%i_ind%i_map%i_mip%i.png", - File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(), + File::GetUserPath(D_DUMPTEXTURES_IDX), swstats.thisFrame.numDrawnObjects, stageNum, texmap, mip).c_str(), texmap, mip); } } @@ -115,7 +115,7 @@ void DumpActiveTextures() for (s32 mip = 0; mip <= maxLod; ++mip) { SaveTexture(StringFromFormat("%star%i_stage%i_map%i_mip%i.png", - File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(), + File::GetUserPath(D_DUMPTEXTURES_IDX), swstats.thisFrame.numDrawnObjects, stageNum, texmap, mip).c_str(), texmap, mip); } } @@ -242,7 +242,7 @@ void OnObjectEnd() File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), swstats.thisFrame.numDrawnObjects, ObjectBufferName[i], i - BufferBase[i]); - (void)TextureToPng((u8*)ObjectBuffer[i], EFB_WIDTH * 4, filename.c_str(), EFB_WIDTH, EFB_HEIGHT, true); + (void)TextureToPng((u8*)ObjectBuffer[i], EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true); memset(ObjectBuffer[i], 0, sizeof(ObjectBuffer[i])); } diff --git a/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp b/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp index 1f5430ae49..069ca5eebc 100644 --- a/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp +++ b/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp @@ -142,7 +142,7 @@ void SWRenderer::DrawTexture(u8 *texture, int width, int height) if (s_bScreenshot) { std::lock_guard<std::mutex> lk(s_criticalScreenshot); - TextureToPng(texture, width*4, s_sScreenshotName.c_str(), width, height, false); + TextureToPng(texture, width*4, s_sScreenshotName, width, height, false); // Reset settings s_sScreenshotName.clear(); s_bScreenshot = false; |
