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| author | Filippo Tarpini <filippotarpini@hotmail.it> | 2025-12-21 04:13:46 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-12-21 04:13:46 +0100 |
| commit | 0aa0071beced66637d95dd3076a84e48652033cd (patch) | |
| tree | c332ab0b9f35719a273a3c01d8af0da5aaa08130 /Source/Core/VideoCommon/GraphicsModSystem/Runtime | |
| parent | a32779340e39392750de791c80d9773ff613c841 (diff) | |
Update conversion matrix for NTSC-J
These were original calculated by @EndlesslyFlowering, and they've not came up with a new version that does chromatic adaptation (D93 to D65 white point) better, hence should be more accurate.
These are already in use in RenoDX:
https://github.com/clshortfuse/renodx/blob/283b85902176f0eced10ef2396e9524edee51fb8/src/shaders/color.hlsl#L97C1-L103C49
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime')
0 files changed, 0 insertions, 0 deletions
