diff options
| author | Jordan Woyak <jordan.woyak@gmail.com> | 2025-03-07 14:43:39 -0600 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2025-03-09 01:42:45 -0600 |
| commit | c18c039089bdc27cbccf92a9053ed80bb161a9b9 (patch) | |
| tree | eaaaa442e14441bd678c0c433d5765fa84c549d4 /Source/Core/VideoCommon/RenderBase.cpp | |
| parent | 99e686de34c2c862a01ee3859abb4b3256f04a63 (diff) | |
VideoCommon: Move backend_info out of VideoConfig struct.
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/RenderBase.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index 61820e0c82..1486eae124 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -88,7 +88,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) { // Depth buffer is inverted for improved precision near far plane float depth = g_framebuffer_manager->PeekEFBDepth(x, y); - if (!g_ActiveConfig.backend_info.bSupportsReversedDepthRange) + if (!g_backend_info.bSupportsReversedDepthRange) depth = 1.0f - depth; // Convert to 24bit depth @@ -133,7 +133,7 @@ void Renderer::PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num // Convert to floating-point depth. const EfbPokeData& point = points[i]; float depth = float(point.data & 0xFFFFFF) / 16777216.0f; - if (!g_ActiveConfig.backend_info.bSupportsReversedDepthRange) + if (!g_backend_info.bSupportsReversedDepthRange) depth = 1.0f - depth; g_framebuffer_manager->PokeEFBDepth(point.x, point.y, depth); |
