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authorRyan Houdek <Sonicadvance1@gmail.com>2011-12-29 01:35:50 -0600
committerSonicadvance1 <sonicadvance1@RH-Live.(none)>2012-10-09 23:56:00 -0500
commit03b09bed5dba644a06b5a591c477e7c4345f2b2d (patch)
treecc0f76e9edb0162b8b9a666ac22c0c43b93c3361 /Source/Core/VideoCommon/Src/TextureConversionShader.cpp
parent2e15440896f0267ef4b602ebfded277c95e0572f (diff)
Get the program binary type correctly or else ATI makes massive (~400MB) shader caches. Also, don't need the line in the PixelShaderGen.
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureConversionShader.cpp')
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