diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-10 14:35:37 -0600 |
|---|---|---|
| committer | Sonicadvance1 <sonicadvance1@RH-Live.(none)> | 2012-10-09 23:41:06 -0500 |
| commit | 5bcbf92f439663900a8fe60c1fee4eea2d96a192 (patch) | |
| tree | 5ec861de0a334ba77ee1bb6e667ae9e9a3ac0b1f /Source/Core/VideoCommon/Src/VertexShaderGen.cpp | |
| parent | d4a80ca3ecb595f849f4b7baebb491fa1fbc915d (diff) | |
Make sure to support everything even if GPU doesn't.
Diffstat (limited to 'Source/Core/VideoCommon/Src/VertexShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VertexShaderGen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexShaderGen.cpp b/Source/Core/VideoCommon/Src/VertexShaderGen.cpp index b0c3491315..415ff4614c 100644 --- a/Source/Core/VideoCommon/Src/VertexShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/VertexShaderGen.cpp @@ -217,7 +217,7 @@ const char *GenerateVertexShaderCode(u32 components, API_TYPE ApiType) // uniforms if(ApiType == API_GLSL && g_ActiveConfig.backend_info.bSupportsGLSLUBO) - WRITE(p, "layout(std140, binding = 2) uniform VSBlock {\n"); + WRITE(p, "layout(std140%s) uniform VSBlock {\n", g_ActiveConfig.backend_info.bSupportsGLSLBinding ? ", binding = 2" : ""); WRITE(p, "%sfloat4 "I_POSNORMALMATRIX"[6] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_POSNORMALMATRIX)); WRITE(p, "%sfloat4 "I_PROJECTION"[4] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_PROJECTION)); |
