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| author | Pierre Bourdon <delroth@gmail.com> | 2018-11-09 04:28:31 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-11-09 04:28:31 +0100 |
| commit | 541c5ee996e4efe2b67ce58aff27633cb1104906 (patch) | |
| tree | 1e58493a54052ffe5783361a2b199d9bd9c45c5b /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | 98d2e278b066a802296f96221859e0a497a08891 (diff) | |
| parent | a42432cae4c9a61dad6b0f8681ae6fe1945994a0 (diff) | |
Merge pull request #7550 from JosJuice/widescreen-hack-suggested-ratio
Fix the widescreen hack for Wii games with 4:3 forced in game INI
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index b4da204fe4..cc14b191fd 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -62,8 +62,9 @@ void VideoConfig::Refresh() bWidescreenHack = Config::Get(Config::GFX_WIDESCREEN_HACK); const AspectMode config_aspect_mode = Config::Get(Config::GFX_ASPECT_RATIO); + suggested_aspect_mode = Config::Get(Config::GFX_SUGGESTED_ASPECT_RATIO); if (config_aspect_mode == AspectMode::Auto) - aspect_mode = Config::Get(Config::GFX_SUGGESTED_ASPECT_RATIO); + aspect_mode = suggested_aspect_mode; else aspect_mode = config_aspect_mode; bCrop = Config::Get(Config::GFX_CROP); |
