diff options
| author | Stenzek <stenzek@gmail.com> | 2018-02-25 17:56:09 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2018-03-10 15:56:34 +1000 |
| commit | f9c829c7f711efadea1db7aabb51c703380fa03a (patch) | |
| tree | cc645756b893e4c994360ec362977aaa9e5ad51f /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | dec0c3bce85ceda89ea05f00b94aad00e675598d (diff) | |
OGL: Re-implement async shader compiling
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index 771adf60bf..d8c0dfaa6c 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -187,8 +187,7 @@ static u32 GetNumAutoShaderCompilerThreads() u32 VideoConfig::GetShaderCompilerThreads() const { - // videocommon shader cache is currently broken on OGL, needs multiple contexts. - if (backend_info.api_type == APIType::OpenGL) + if (!backend_info.bSupportsBackgroundCompiling) return 0; if (iShaderCompilerThreads >= 0) @@ -199,8 +198,7 @@ u32 VideoConfig::GetShaderCompilerThreads() const u32 VideoConfig::GetShaderPrecompilerThreads() const { - // videocommon shader cache is currently broken on OGL, needs multiple contexts. - if (backend_info.api_type == APIType::OpenGL) + if (!backend_info.bSupportsBackgroundCompiling) return 0; if (iShaderPrecompilerThreads >= 0) |
