diff options
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/Renderer.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/Renderer.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/Renderer.cpp b/Source/Core/VideoBackends/Vulkan/Renderer.cpp index 5348d6beec..1a82184fc4 100644 --- a/Source/Core/VideoBackends/Vulkan/Renderer.cpp +++ b/Source/Core/VideoBackends/Vulkan/Renderer.cpp @@ -116,6 +116,9 @@ bool Renderer::Initialize() m_bounding_box->GetGPUBufferSize()); } + // Ensure all pipelines previously used by the game have been created. + StateTracker::GetInstance()->LoadPipelineUIDCache(); + // Various initialization routines will have executed commands on the command buffer. // Execute what we have done before beginning the first frame. g_command_buffer_mgr->PrepareToSubmitCommandBuffer(); @@ -1134,8 +1137,8 @@ void Renderer::CheckForConfigChanges() g_command_buffer_mgr->WaitForGPUIdle(); RecompileShaders(); FramebufferManager::GetInstance()->RecompileShaders(); - g_object_cache->ClearPipelineCache(); g_object_cache->RecompileSharedShaders(); + StateTracker::GetInstance()->LoadPipelineUIDCache(); } // For vsync, we need to change the present mode, which means recreating the swap chain. |
