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Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp18
1 files changed, 3 insertions, 15 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp
index 10c15aae36..2f6aa691de 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp
@@ -121,18 +121,10 @@ namespace OGL
// Need to get some attribute locations
if(uid.uid.vsid != 0) // We have no vertex Shader
{
- entry.program.attrLoc[0] = glGetAttribLocation(entry.program.glprogid, "rawnorm1");
- entry.program.attrLoc[1] = glGetAttribLocation(entry.program.glprogid, "rawnorm2");
- entry.program.attrLoc[2] = glGetAttribLocation(entry.program.glprogid, "fposmtx");
- if(entry.program.attrLoc[0] > 0)
- glEnableVertexAttribArray(entry.program.attrLoc[0]);
- if(entry.program.attrLoc[1] > 0)
- glEnableVertexAttribArray(entry.program.attrLoc[1]);
- if(entry.program.attrLoc[2] > 0)
- glEnableVertexAttribArray(entry.program.attrLoc[2]);
+ glBindAttribLocation(entry.program.glprogid, SHADER_NORM1_ATTRIB, "rawnorm1");
+ glBindAttribLocation(entry.program.glprogid, SHADER_NORM2_ATTRIB, "rawnorm2");
+ glBindAttribLocation(entry.program.glprogid, SHADER_POSMTX_ATTRIB, "fposmtx");
}
- else
- entry.program.attrLoc[0] = entry.program.attrLoc[1] = entry.program.attrLoc[2] = 0;
pshaders[ShaderPair] = entry;
@@ -154,10 +146,6 @@ namespace OGL
GLuint ProgramShaderCache::GetCurrentProgram(void) { return CurrentProgram; }
- GLint ProgramShaderCache::GetAttr(int num)
- {
- return pshaders[CurrentShaderProgram].program.attrLoc[num];
- }
PROGRAMSHADER ProgramShaderCache::GetShaderProgram(void)
{
return pshaders[CurrentShaderProgram].program;