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path: root/Source/Core/AudioCommon/Src/AudioCommonConfig.cpp
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2012-04-23Removed the DTK Music option. It is now always enabled.skidau
2012-01-01Build fixskidau
2012-01-01Moved the Audio Throttle option to the Framelimit drop-down. The Audio ↵skidau
Throttle should never be used alongside the frame limiter as that can cause audio sync issues.
2011-02-28Convert GetUserPath to return a std::string instead of a const char *. This ↵Glenn Rice
simplifies its usage in most cases. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-14Some work on changing comments, log messages, and variable and function ↵Glenn Rice
names to reflect that the plugins are not plugins anymore. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7170 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-11* Dump AVI output on every VI (fixes issue #4064).smelenchuk
* Add audio dumping (fixes issue #1638). git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7131 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-04Change the audio sample rate setting to a numerical value. Fixes issue ↵Glenn Rice
4045. You may have to change the setting once after this commit to update your ini file from the string that was saved there before. Update translation pot file to reflect recent gui changes, and update a few of the languages. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7059 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-29Fix the Audio tab and merge the DSP config into one.sl1nk3.s
Unify the DSP settings into DSP.ini git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6955 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-28DSP plugin merge - the two DSP plugins are now gone and all the code has ↵hrydgard
been merged into Dolphin. This WILL temporarily break the Linux and MacOSX builds but should be easy to fix. Things left to do: * The UI on the new Audio tab for the LLE/HLE choice is ugly * At times the code still look "plugin-y" and needs cleanup * The two plugins should be merged further. DSPHLE should use the emulated memory etc of DSPLLE as much as possible, so that simply saving the DSPLLE state is enough. This would also bring the possibility of savestate compatibility between the two plugins. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6947 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-18Remove the __APPLE__ workaround for reading config files from a ctor.Soren Jorvang
'#' is a fairly accepted comment character for .ini files along with the more official ';', but '//' isn't. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6872 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-23some better default settings:Shawn Hoffman
logging: turn off write to file core: don't insert anything in memcard b slot video: efb scale to integral, AF to 1x audio: 100% volume, 48KHz sample rate git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6650 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-12DSPHLE: Added an option for 48khz output and supporting upsampling code.mylek4
Games that have higher frequency sounds and music should sound a bit better using 48k. I don't have any games that use DTKMusic so that upsampling code untested. If you get strange sounds only at 48k try toggling dtk music to see if that isolates the problem and let me know. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6383 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-22Port to *BSD. It runs but isn't terribly useful without Cg.Soren Jorvang
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5934 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-03Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: ↵hrydgard
5579 is a complete disaster. Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-03Merge GCPadNew into Dolphin. This takes place in three segments: Core, ↵Shawn Hoffman
InputCommon, and InputUICommon. From now on it can be referred to just as "GCPad". Switch to Billiard's IniFile implementation throughout Dolphin (it's faster!!). git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5579 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-24XK patch for adding jit config to audiocommon/c16 function to x64emitternakeee
and Skidu's fix for 64bit git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5230 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-07Fix an issue with OpenAL not properly using the correct Volume on bootsl1nk3.s
Proper fix for issue 1886 as well as a fix to OGL fullscreen code that might fix issue 2095 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5028 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-07EXPERIMENTAL: an attempt to fix Issue 1725ayuanx
Please test, especially on multi-Wiimote. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5024 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-15Audio: alsa is now default on linux, scons switch openal off by default ↵nakeee
(openal=yes to enabled) minor clean up in audio config code git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4426 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-24Add CoreAudio Backend, still needs a bit of work. Will cleanup ↵Sonicadvance1
AudioCommon.cpp, and finish off CoreAudioStream.cpp if I ever get running games working in Snow Leopard. Interpreter seems to run in to a spinlock, dunno why yet, and Jit just crashes out. Core problems is probably something I won't be able to fix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4316 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28Now ALL copyright dates are fixed to the legally correct year: The year in ↵XTra.KrazzY
which the project began. Now we don't have to change it every year :) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and ↵LPFaint99
Unit Tests add *.aps to ignore list for DolphinWX dir add eol-style native to 120 or so files git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12Fix for tatsunoko vs capcom and those wii games getting corrupted memory errorsl1nk3.s
+ a couple of (serious...) fixes for some of my mistakes, and some warning fixes git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3411 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-18Added sound volume slider to HLE sound plugin, currently DSound only, unless ↵sl1nk3.s
someone wants to add it to OpenAL :p git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3262 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25A compile fix for Linux/OSX in InfoWindow.cpp and also get OSX to stop ↵Sonicadvance1
crashing from loading the audio backend. It's a pretty bad way to do it, but I couldn't find another way. Now to figure out why SMS looks horrible in OSX git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3074 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30Added dtk sound mixing to audiocommon (should work with LLE now)nakeee
And also moved all common setting to audiocommonconfig git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2796 8ced0084-cf51-0410-be5f-012b33b47a6e