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path: root/Source/Core/InputCommon/ControllerEmu/ControlGroup
AgeCommit message (Expand)Author
2019-05-04Replace MathUtil::Clamp with std::clampLéo Lam
2019-04-23WiimoteEmu: Improve emulated swing.Jordan Woyak
2019-04-23WiimoteEmu: Implement MotionPlus parameter y0 and other cleanups.Jordan Woyak
2019-04-15Merge pull request #8002 from JMC47/CursorSlowdownJMC47
2019-04-15Reduce Relative Input Cursor Speed DramaticallyJMC47
2019-04-12WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor...Jordan Woyak
2019-04-07InputCommon: Clean up how numeric settings are handled. Add units of measure ...Jordan Woyak
2019-03-03WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math.Jordan Woyak
2019-02-10DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input ca...Jordan Woyak
2019-02-02WiimoteEmu: Code cleanups.Jordan Woyak
2019-02-02WiimoteEmu: Major renaming and cleanup.Jordan Woyak
2019-01-16Merge pull request #7664 from jordan-woyak/kill-button-thresholdLéo Lam
2018-12-31ControllerEmu: Killed the Buttons group threshold setting.Jordan Woyak
2018-12-30ControllerEmu: code cleanup.Jordan Woyak
2018-12-30ControllerEmu::Cursor: Add input radius/shape settings to IR Cursor mappings ...Jordan Woyak
2018-12-29WiimoteEmu: Remove redundant threshold setting from hotkeys button group.Jordan Woyak
2018-12-29ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote til...Jordan Woyak
2018-12-29ControllerEmu: Implement dead zone setting for triggers.Jordan Woyak
2018-12-27ControllerEmu: Allow analog stick input radius greater than one. Useful for r...Jordan Woyak
2018-12-27InputCommon: Simplified StickGate interface and moved class into its own file...Jordan Woyak
2018-12-27Add ability to reshape analog sticks from square/circle to octagon and make t...Jordan Woyak
2018-07-13ControlGroup/Triggers: Return state data by valueLioncash
2018-07-13ControlGroup/Tilt: Return state data by valueLioncash
2018-07-13ControlGroup/Slider: Return state data by valueLioncash
2018-07-13ControlGroup/Force: Return state data by valueLioncash
2018-07-13ControlGroup/Cursor: Return state data by valueLioncash
2018-07-13ControlGroup/AnalogStick: Return state data by valueLioncash
2018-07-07Wiimote Emulation: Be able to trigger swings consistently by holding down but...iwubcode
2018-06-04Add auto-hide option to Wii IR pointerrobopilot99
2018-04-13ControllerEmu: Use enum instead of bool for translatabilityJosJuice
2018-04-13Translate certain button names but not allJosJuice
2017-12-19Rename constructor parameters to avoid shadowing membersEmmanuel Gil Peyrot
2017-11-04EmulatedController: encapsulate default device behind getters/settersMichael M
2017-09-14ControlReference: don't reparse expression when references are updatedMichael M
2017-07-26Make DolphinWX strings more like DolphinQt2 stringsJosJuice
2017-05-06Don't translate button namesJosJuice
2017-05-04Merge pull request #5345 from JosJuice/consistent-controller-translationAnthony
2017-04-30Merge pull request #5349 from JosJuice/more-incorrect-transMat M
2017-04-30Remove incorrect usage of _transJosJuice
2017-04-30Mark "Recenter" for translationJosJuice
2017-04-30Use _trans consistently for controllersJosJuice
2017-04-04ControllerEmu: Replace includes with forward declarationsLioncash
2017-03-02InputCommon: move Setting classes out of ControlGroupMichael Maltese
2017-02-25ControlGroup: Convert group type enum into an enum classLioncash
2017-02-18Change INI keys containing "Wii Remote" back to "Wiimote"JosJuice
2017-02-11Force: Use std::array for m_swingLioncash
2017-02-11Tilt: Use std::array for m_tiltLioncash
2017-02-11Merge pull request #4894 from lioncash/privateJosJuice
2017-02-10Cursor: Make m_z privateLioncash
2017-02-10Buttons: Use a delegating constructorLioncash