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4.0-hotfixes
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release-prep-2409
release-prep-2412
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release-prep-2506
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GameCube and Wii emulator
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InputCommon
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ControllerEmu
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ControlGroup
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Commit message (
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Author
2020-02-17
InputCommon: Add real Wii Remote support to ControllerInterface. Add option t...
Jordan Woyak
2020-02-17
InputCommon: Add calibration functionality to IMUGyroscope.
Jordan Woyak
2020-02-17
InputCommon: Add "Dead Zone" setting to raw gyro inputs.
Jordan Woyak
2020-02-09
InputCommon: Clean up creation of inputs.
Jordan Woyak
2020-02-09
InputCommon: Eliminate some duplicated button threshold logic.
Jordan Woyak
2020-02-08
InputCommon: Allow Wii remote extension to be set with an input expression.
Jordan Woyak
2020-02-08
InputCommon: Allow controller settings specified with input expresions.
Jordan Woyak
2020-01-18
InputCommon: List IMUAccelerometer's Up/Down inputs first for consistency.
Jordan Woyak
2019-11-22
InputCommon/IMU*: Remove unnecessary includes
Lioncash
2019-11-03
Motion Input: Add "enable" checkbox for motion controlled cursor.
rlnilsen
2019-11-03
Input: Add optional "enable" setting to the ControlGroup class.
rlnilsen
2019-10-30
Merge pull request #8438 from JosJuice/tilt-tooltip-string
Mat M
2019-10-28
Change Wii Remote tilt tooltip string based on translator feedback
JosJuice
2019-10-26
Add support for motion controllers via the CemuHook controller input protocol.
rlnilsen
2019-10-16
Merge pull request #8390 from jordan-woyak/wiimote-emu-tilt-fix
Anthony
2019-10-15
ControllerEmu: Clamp results of trigger/slider states to prevent integer over...
Jordan Woyak
2019-10-06
WiimoteEmu: Change default tilt angle to 85 degrees.
Jordan Woyak
2019-10-06
WiimoteEmu: Expose maximum tilt acceleration.
Jordan Woyak
2019-06-10
Added key for relative input
Matthew Foulds
2019-05-14
Merge pull request #8087 from spycrab/cmake_win2019
spycrab
2019-05-08
WiimoteEmu/DolphinQt: Rename "IR" to "Point" and eliminate redundant Forward/...
Jordan Woyak
2019-05-08
InputCommon/ControlGroup.h: Add missing include
spycrab
2019-05-04
Replace MathUtil::Clamp with std::clamp
Léo Lam
2019-04-23
WiimoteEmu: Improve emulated swing.
Jordan Woyak
2019-04-23
WiimoteEmu: Implement MotionPlus parameter y0 and other cleanups.
Jordan Woyak
2019-04-15
Merge pull request #8002 from JMC47/CursorSlowdown
JMC47
2019-04-15
Reduce Relative Input Cursor Speed Dramatically
JMC47
2019-04-12
WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor...
Jordan Woyak
2019-04-07
InputCommon: Clean up how numeric settings are handled. Add units of measure ...
Jordan Woyak
2019-03-03
WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math.
Jordan Woyak
2019-02-10
DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input ca...
Jordan Woyak
2019-02-02
WiimoteEmu: Code cleanups.
Jordan Woyak
2019-02-02
WiimoteEmu: Major renaming and cleanup.
Jordan Woyak
2019-01-16
Merge pull request #7664 from jordan-woyak/kill-button-threshold
Léo Lam
2018-12-31
ControllerEmu: Killed the Buttons group threshold setting.
Jordan Woyak
2018-12-30
ControllerEmu: code cleanup.
Jordan Woyak
2018-12-30
ControllerEmu::Cursor: Add input radius/shape settings to IR Cursor mappings ...
Jordan Woyak
2018-12-29
WiimoteEmu: Remove redundant threshold setting from hotkeys button group.
Jordan Woyak
2018-12-29
ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote til...
Jordan Woyak
2018-12-29
ControllerEmu: Implement dead zone setting for triggers.
Jordan Woyak
2018-12-27
ControllerEmu: Allow analog stick input radius greater than one. Useful for r...
Jordan Woyak
2018-12-27
InputCommon: Simplified StickGate interface and moved class into its own file...
Jordan Woyak
2018-12-27
Add ability to reshape analog sticks from square/circle to octagon and make t...
Jordan Woyak
2018-07-13
ControlGroup/Triggers: Return state data by value
Lioncash
2018-07-13
ControlGroup/Tilt: Return state data by value
Lioncash
2018-07-13
ControlGroup/Slider: Return state data by value
Lioncash
2018-07-13
ControlGroup/Force: Return state data by value
Lioncash
2018-07-13
ControlGroup/Cursor: Return state data by value
Lioncash
2018-07-13
ControlGroup/AnalogStick: Return state data by value
Lioncash
2018-07-07
Wiimote Emulation: Be able to trigger swings consistently by holding down but...
iwubcode
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