| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-08-15 | evdev: don't pass null path to the kernel | Tillmann Karras | |
| 2015-08-04 | Fix building with PCH disabled. | Rohit Nirmal | |
| 2015-08-04 | Fix some warnings | Tillmann Karras | |
| reorder, sign-compare, pessimizing-move | |||
| 2015-08-02 | Stable device identifier for evdev | Gabriel Corona | |
| 2015-07-30 | Remove unnecessary virtual keywords | Lioncash | |
| 2015-07-23 | Android: Wiimote UI Fixup | sigmabeta | |
| 2015-07-21 | Add Wiimote support to the Android backend. | Ryan Houdek | |
| Not actually wired up to the Android UI for configuration. | |||
| 2015-07-13 | Merge branch 'stable' into 'master' | Scott Mansell | |
| 2015-07-08 | Fix building with PCH disabled. | Rohit Nirmal | |
| 2015-07-07 | evdev: Delete rumble effects on the correct file descriptor. | Scott Mansell | |
| Was using m_id insted of m_fd. Also re-arrange the code so rumble effects always get deleted instead of just on stop commands. | |||
| 2015-07-04 | evdev: fix -Wunused-private-field warning | Tillmann Karras | |
| 2015-07-04 | Merge branch 'stable' | Scott Mansell | |
| 2015-07-01 | evdev: Support axis with ranges which extend below zero. | Scott Mansell | |
| 2015-07-01 | Linux: Add an evdev based controller backend, to replace SDL. | Scott Mansell | |
| 2015-06-21 | Fix misc. clang warnings - mostly complaints about inconsistent use of override. | comex | |
| Previously, MacOpenFile only overrode anything on OS X; otherwise it was just a useless method, which is presumably why it wasn't marked override in the first place. Address this more sanely by wrapping it in #ifdef __APPLE__. | |||
| 2015-06-08 | Revert "SDL: handle SDL_QUIT event" | Matthew Parlane | |
| 2015-06-05 | SDL: handle SDL_QUIT event | Tillmann Karras | |
| Using SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS which installs a signal handler for SIGINT and SIGTERM. There will be a way to prevent this in 2.0.4 but for now we'll need to handle SDL_QUIT. | |||
| 2015-05-28 | Pass strings by const reference where possible | Lioncash | |
| 2015-05-25 | Set copyright year to when a file was created | Tillmann Karras | |
| 2015-05-25 | Update license headers to GPLv2+ | Tillmann Karras | |
| 2015-05-25 | Add missing license headers | Tillmann Karras | |
| 2015-05-25 | Simplify some more license headers | Tillmann Karras | |
| 2015-05-22 | ExpressionParser: Add missing break in UnaryExpression value setting | Lioncash | |
| 2015-04-21 | Merge pull request #2199 from skidau/remove-controls-lock | Matthew Parlane | |
| Cleaned up the controller locking mechanism | |||
| 2015-03-28 | Track the co-ordinates of the mouse relative to the pointed window instead ↵ | skidau | |
| of the original hwnd. | |||
| 2015-03-28 | Revert the recent changes related to updating hwnd | skidau | |
| 2015-03-19 | Updated the input plugins reference of hwnd on game start. Fixes the emu ↵ | skidau | |
| wiimotes mouse IR when rendering the game to a separate window. | |||
| 2015-03-12 | Removed the controller update lock as it is no longer needed. | skidau | |
| 2015-03-08 | Fixed the crash that would occur when the Refresh button was pressed in the ↵ | skidau | |
| controllers config. - Simplified the locking mechanism when controllers were updated - Reloaded the config of the controls instead of re-initialising the control plugins - Fixed controls being unresponsive after the Refresh button was pressed - Disables the hotkeys while the controller config is open | |||
| 2015-02-26 | Do not fail to evaluate an expression if some input is missing | Gabriel Corona | |
| My keyboard layout does not have Alt_R but ISO_Level3_Shift. As a consequence any control expression containing Alt_R fails to evaluate completely and is unusable. This modification replace the missing term of the expression by a dummy expression which always evaluate to 0. This way, the keybinding can work even if some keys are not available. | |||
| 2015-01-19 | Remove an assumption in SDL. | Ryan Houdek | |
| We can compile with haptic support, and then not initialize due to haptics not being available. So if we are compiling with haptics, test initializing with haptics and if that fails attempt to initialize without haptics before bailing out. | |||
| 2015-01-13 | SDL haptic: minor style change based on review feedback | Adam D. Moss | |
| 2015-01-11 | SDL input: unhardcode a few values. | Adam D. Moss | |
| & change effect length to half a second instead of infinite, in futile attempt to avoid runaway rumbles. | |||
| 2015-01-11 | SDL Input: More minor refactoring of SDL haptic effects | Adam D. Moss | |
| 2015-01-08 | SDL: Refactor the SDL haptic effects a little. | Adam D. Moss | |
| 2015-01-08 | SDL: more global memset | Karol Herbst | |
| 2015-01-06 | SDL Input: Support more types of force feedback for controllers through SDL. | Adam Moss | |
| 2014-12-20 | Manually revert d34418100be19fdbdf112febde3303edd48c9247 | comex | |
| 2014-11-28 | HW: Remove UpdateOutput | Jasper St. Pierre | |
| All of the rumble interfaces are now immediate mode. | |||
| 2014-11-28 | ForceFeedback: Apply immediately as well | Jasper St. Pierre | |
| 2014-11-28 | XInput: Apply immediately as well | Jasper St. Pierre | |
| 2014-11-28 | SDL: Apply updates immediately rather than going through UpdateOutput | Jasper St. Pierre | |
| We're going to remove UpdateOutput as it's redundant, and horribly complicates the code. | |||
| 2014-11-28 | ControllerInterface: Make UpdateInput / UpdateOutput return void | Jasper St. Pierre | |
| The return values here have never been checked, so it doesn't make sense to return a value to begin with. | |||
| 2014-11-28 | ControllerInterface: Remove unused ClearInputState | Jasper St. Pierre | |
| 2014-11-28 | ControllerInterface: Implement dummy UpdateInput / UpdateOutputs | Jasper St. Pierre | |
| Make the implementation here a bit easier. | |||
| 2014-11-28 | DInput: Remove the unsupported Lights output | Jasper St. Pierre | |
| The LEDs feature doesn't actually do anything: the SetState method is entirely commented out. | |||
| 2014-11-28 | ControllerInterface: Remove unused "force" parameter | Jasper St. Pierre | |
| I'm not sure when this nonsense of forcing locking the mutex when it's already taken should have ever taken effect, but let's be thankful it isn't now. That was a badly worded sentence. | |||
| 2014-11-11 | Fix some double->float conversions. | Rachel Bryk | |
| 2014-10-28 | Make some OSX-only functions static | Lioncash | |
| Gets rid of function prototype warnings. | |||
| 2014-10-21 | Add missing includes where headers depend on other headers having been ↵ | comex | |
| included first. This is good hygiene, and also happens to be required to build Dolphin using Clang modules. (Under this setup, each header file becomes a module, and each #include is automatically translated to a module import. Recursive includes still leak through (by default), but modules are compiled independently, and can't depend on defines or types having previously been set up. The main reason to retrofit it onto Dolphin is compilation performance - no more textual includes whatsoever, rather than putting a few blessed common headers into a PCH. Unfortunately, I found multiple Clang bugs while trying to build Dolphin this way, so it's not ready yet, but I can start with this prerequisite.) | |||
