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4.0-hotfixes
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release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
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Core
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VideoBackends
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D3D
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main.cpp
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Commit message (
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Author
2016-02-16
Rename Direct3D to Direct3D 11
Chris Burgener
2016-01-24
OpcodeDecoder: Add namespace
Lioncash
2016-01-12
Fifo: Create a "Fifo" namespace.
degasus
2016-01-06
VideoConfig: Use "GFX.ini" for both D3D and OGL.
degasus
2016-01-02
VideoBackend: Get rid of a boolean global
Lioncash
2015-12-23
Revert "Merge pull request #3076 from void-ghost/stereo3d_presets"
Jules Blok
2015-12-20
VideoBackends: Simplify initialization and deinitialization of resources
Lioncash
2015-12-20
Set g_vertex_manager to nullptr on DX11 backend shutdown.. OGL backend alread...
hdcmeta
2015-10-03
Merge pull request #3076 from void-ghost/stereo3d_presets
shuffle2
2015-09-25
Improved D3D and OGL AA option UI
Anthony Serna
2015-09-22
VideoBackend: Video config filename is now exposed in VideoBackends.
ghost
2015-09-06
VideoBackends: Reimplement SSAA, now for D3D + OGL
degasus
2015-09-05
Properly support MSAA and SSAA as separate features(+GLES)
Ryan Houdek
2015-08-06
OGL: Move copy_image variable into backend.
degasus
2015-06-25
Merge branch 'stable'
Jules Blok
2015-06-24
D3D: Cosmetics.
Jules Blok
2015-06-21
Support partial texture updates via efb copies
mimimi085181
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2015-05-22
OGL: Depth range inversion.
Jules Blok
2015-05-22
VertexShaderGen: Use correct depth output when glClipControl is supported.
Jules Blok
2015-02-19
Decode EFB copies used as paletted textures.
magumagu
2015-01-25
PostProcessing: Add support for user-supplied anaglyph shaders.
Jules Blok
2015-01-11
TexCache: rewrite level calculation
degasus
2014-12-18
OGL: Don't generate a geometry shader if the backend doesn't support it.
Jules Blok
2014-12-14
VideoCommon: Add a separate constants buffer for the geometry shader.
Jules Blok
2014-12-14
D3D: Add geometry shader instancing support.
Jules Blok
2014-12-14
D3D: Add 3D vision support.
Jules Blok
2014-12-14
D3D: Add geometry shader stereoscopy support.
Jules Blok
2014-12-14
D3D: Add GeometryShaderCache.
Jules Blok
2014-12-05
small spacing fixes
Rodolfo Bogado
2014-12-05
Added support test for bbox and some naming corrections
Rodolfo Bogado
2014-12-05
Add HW bounding Box support to d3d backend
Rodolfo Bogado
2014-11-23
VideoConfig: Limit the Stereo 3D option to the OpenGL backend.
Jules Blok
2014-11-17
OGL: implement bounding box support with ssbo
degasus
2014-09-04
VideoCommon: Remove support for decoding to ARGB textures
Jasper St. Pierre
2014-08-30
D3D: Clean up brace placements
Lioncash
2014-08-26
Unify three types of non-FIFO requests to the GPU thread around Common::Event...
comex
2014-08-19
Core: Remove UpdateFPSDisplay
Jasper St. Pierre
2014-08-19
Core: Don't pass through a reference to the window handle
Jasper St. Pierre
2014-08-03
Isolate D3D and Software Renderer from wxWidgets code
Lioncash
2014-07-26
Remove the 3D Vision hack.
Jules Blok
2014-07-20
VideoConfig: Add "Borderless Fullscreen" option.
Jules Blok
2014-06-25
Centralize the logging code into its own folder in Common.
Lioncash
2014-06-18
Kill off replaceable usages of s[n]printf.
Lioncash
2014-06-15
Remove EmuWindow.
Armada
2014-04-11
VideoBackend: remove unused config vars.
magumagu
2014-03-17
.gitignore: fix the build directory pattern
Tillmann Karras
2014-03-14
Kill off some usages of c_str.
Lioncash
2014-03-09
clang-modernize -use-nullptr
Tillmann Karras
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