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path: root/Source/Core/VideoBackends/D3D/main.cpp
AgeCommit message (Expand)Author
2016-02-16Rename Direct3D to Direct3D 11Chris Burgener
2016-01-24OpcodeDecoder: Add namespaceLioncash
2016-01-12Fifo: Create a "Fifo" namespace.degasus
2016-01-06VideoConfig: Use "GFX.ini" for both D3D and OGL.degasus
2016-01-02VideoBackend: Get rid of a boolean globalLioncash
2015-12-23Revert "Merge pull request #3076 from void-ghost/stereo3d_presets"Jules Blok
2015-12-20VideoBackends: Simplify initialization and deinitialization of resourcesLioncash
2015-12-20Set g_vertex_manager to nullptr on DX11 backend shutdown.. OGL backend alread...hdcmeta
2015-10-03Merge pull request #3076 from void-ghost/stereo3d_presetsshuffle2
2015-09-25Improved D3D and OGL AA option UIAnthony Serna
2015-09-22VideoBackend: Video config filename is now exposed in VideoBackends.ghost
2015-09-06VideoBackends: Reimplement SSAA, now for D3D + OGLdegasus
2015-09-05Properly support MSAA and SSAA as separate features(+GLES)Ryan Houdek
2015-08-06OGL: Move copy_image variable into backend.degasus
2015-06-25Merge branch 'stable'Jules Blok
2015-06-24D3D: Cosmetics.Jules Blok
2015-06-21Support partial texture updates via efb copiesmimimi085181
2015-05-25Set copyright year to when a file was createdTillmann Karras
2015-05-25Update license headers to GPLv2+Tillmann Karras
2015-05-22OGL: Depth range inversion.Jules Blok
2015-05-22VertexShaderGen: Use correct depth output when glClipControl is supported.Jules Blok
2015-02-19Decode EFB copies used as paletted textures.magumagu
2015-01-25PostProcessing: Add support for user-supplied anaglyph shaders.Jules Blok
2015-01-11TexCache: rewrite level calculationdegasus
2014-12-18OGL: Don't generate a geometry shader if the backend doesn't support it.Jules Blok
2014-12-14VideoCommon: Add a separate constants buffer for the geometry shader.Jules Blok
2014-12-14D3D: Add geometry shader instancing support.Jules Blok
2014-12-14D3D: Add 3D vision support.Jules Blok
2014-12-14D3D: Add geometry shader stereoscopy support.Jules Blok
2014-12-14D3D: Add GeometryShaderCache.Jules Blok
2014-12-05small spacing fixesRodolfo Bogado
2014-12-05Added support test for bbox and some naming correctionsRodolfo Bogado
2014-12-05Add HW bounding Box support to d3d backendRodolfo Bogado
2014-11-23VideoConfig: Limit the Stereo 3D option to the OpenGL backend.Jules Blok
2014-11-17OGL: implement bounding box support with ssbodegasus
2014-09-04VideoCommon: Remove support for decoding to ARGB texturesJasper St. Pierre
2014-08-30D3D: Clean up brace placementsLioncash
2014-08-26Unify three types of non-FIFO requests to the GPU thread around Common::Event...comex
2014-08-19Core: Remove UpdateFPSDisplayJasper St. Pierre
2014-08-19Core: Don't pass through a reference to the window handleJasper St. Pierre
2014-08-03Isolate D3D and Software Renderer from wxWidgets codeLioncash
2014-07-26Remove the 3D Vision hack.Jules Blok
2014-07-20VideoConfig: Add "Borderless Fullscreen" option.Jules Blok
2014-06-25Centralize the logging code into its own folder in Common.Lioncash
2014-06-18Kill off replaceable usages of s[n]printf.Lioncash
2014-06-15Remove EmuWindow.Armada
2014-04-11VideoBackend: remove unused config vars.magumagu
2014-03-17.gitignore: fix the build directory patternTillmann Karras
2014-03-14Kill off some usages of c_str.Lioncash
2014-03-09clang-modernize -use-nullptrTillmann Karras