| Age | Commit message (Expand) | Author |
|---|---|---|
| 2016-05-08 | D3D12: Remove D3D11 header references | Stenzek |
| 2016-03-24 | VideoCommon: Refactor TexMode0 mipmaps disabled test into a helper function | EmptyChaos |
| 2016-03-24 | VideoBackends: Do not use Anisotropy on Point filtered textures. | EmptyChaos |
| 2016-03-02 | Merge pull request #3655 from jcowgill/spelling-fixes | Mathew Maidment |
| 2016-02-28 | D3D12: Fix crash/errors when switching MSAA modes while running | Stenzek |
| 2016-02-19 | Fix some very minor spelling mistakes | James Cowgill |
| 2016-02-15 | D3D12: Initial commit for D3D12 backend implementation. | hdcmeta |
