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path: root/Source/Core/VideoBackends/D3D12/D3DTexture.cpp
AgeCommit message (Expand)Author
2016-05-08D3D12: Specify read/write ranges when calling Map/UnmapStenzek
2016-05-08D3D12: Remove D3D11 header referencesStenzek
2016-05-08D3D12: Refactoring and cleanupsStenzek
2016-05-08D3D12: Use helper method for binding EFB render targetsStenzek
2016-05-08D3D12: Allow large texture uploads (>64MiB) by using temporary bufferStenzek
2016-02-28D3D12: Don't clear texture SRV on destruction, as it may still be in useStenzek
2016-02-16D3D12: Get rid of safe deletion macrosLioncash
2016-02-15D3D12: Initial commit for D3D12 backend implementation.hdcmeta