| Age | Commit message (Expand) | Author |
|---|---|---|
| 2016-05-08 | D3D12: Use helper method for binding EFB render targets | Stenzek |
| 2016-02-28 | D3D12: Implement non-blocking EFB access when EFB has not been modified | Stenzek |
| 2016-02-28 | D3D12: Simplify and fix MSAA EFB depth copy path | Stenzek |
| 2016-02-15 | D3D12: Initial commit for D3D12 backend implementation. | hdcmeta |
