| Age | Commit message (Expand) | Author |
|---|---|---|
| 2016-06-24 | Reformat all the things. Have fun with merge conflicts. | Pierre Bourdon |
| 2016-05-08 | D3D12: Specify read/write ranges when calling Map/Unmap | Stenzek |
| 2016-05-08 | D3D12: Implement perf query support | Stenzek |
| 2016-02-15 | D3D12: Initial commit for D3D12 backend implementation. | hdcmeta |
