| Age | Commit message (Expand) | Author |
|---|---|---|
| 2016-05-08 | D3D12: Implement perf query support | Stenzek |
| 2016-05-08 | D3D12: Refactoring and cleanups | Stenzek |
| 2016-05-08 | D3D12: Implement GPU-based bounding box | Stenzek |
| 2016-05-08 | D3D12: Use helper method for binding EFB render targets | Stenzek |
| 2016-02-16 | D3D12: Get rid of safe deletion macros | Lioncash |
| 2016-02-16 | D3DStreamBuffer: Use size_t within the class interface | Lioncash |
| 2016-02-15 | D3D12: Initial commit for D3D12 backend implementation. | hdcmeta |
