| Age | Commit message (Expand) | Author |
|---|---|---|
| 2019-05-30 | VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource() | Lioncash |
| 2019-04-21 | OGL: Store shader source in OGLShader | Stenzek |
| 2019-04-16 | AbstractPipeline: Support returning "cache data" | Stenzek |
| 2019-02-19 | Move most backend functionality to VideoCommon | Stenzek |
| 2018-03-16 | OGLShader: Fix mismatched assignment in compute shader constructor | Lioncash |
| 2018-02-22 | VideoBackends: Add AbstractShader and AbstractPipeline classes | Stenzek |
