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Render.cpp
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Author
2015-06-25
Merge pull request #2656 from Armada651/ogl-inv-depth
Jules Blok
2015-06-25
Add an OSD notification for screenshot saving
Lioncash
2015-06-24
OGL: Allow inverted depth ranges.
Jules Blok
2015-06-06
Revert "Revert "OGL: Change the depth buffer type to GL_FLOAT.""
Jules Blok
2015-06-06
Revert "OGL: Use floating point arithmetic to scale the depth value."
Jules Blok
2015-06-06
VideoBackends: Allow the viewport to use the full depth range.
Jules Blok
2015-06-02
OGL: Rewrite POKE_Z with a draw call
degasus
2015-05-25
Merge pull request #2357 from degasus/ogl_efb_poke_merge
Ryan Houdek
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2015-05-22
OGL: Depth range inversion.
Jules Blok
2015-05-22
VertexShaderGen: Use correct depth output when glClipControl is supported.
Jules Blok
2015-05-22
OGL: Add glClipControl support.
Jules Blok
2015-05-20
OGL: Use floating point arithmetic to scale the depth value.
Jules Blok
2015-05-20
Revert "OGL: Change the depth buffer type to GL_FLOAT."
Jules Blok
2015-05-20
OGL: reimplement poke-color
degasus
2015-05-18
VideoBackends: Clamp depth to uint24 range.
Jules Blok
2015-05-08
OGL: Join declarations and assignments in Render
Lioncash
2015-05-08
OGL: Get rid of some explicit deletes in Render
Lioncash
2015-05-08
VideoBackends: Use the new divisor when clearing the depth buffer.
Jules Blok
2015-05-08
VideoBackends: Clamp Z peek values.
Jules Blok
2015-05-08
OGL: Change the depth buffer type to GL_FLOAT.
Jules Blok
2015-03-02
TextureCache: load all mipmap levels from custom textures
degasus
2015-02-24
OGL: support palette texture decoding
degasus
2015-01-26
Revert "Merge pull request #1903 from RisingFog/libav"
Pierre Bourdon
2015-01-26
Merge pull request #1903 from RisingFog/libav
skidau
2015-01-25
Merge pull request #1920 from CarlKenner/fix3dxfb
skidau
2015-01-23
Make zfreeze use screenspace coordinates independant of IR.
Scott Mansell
2015-01-21
Use ffmpeg for Windows Video Dumping instead of VFW
Fog
2015-01-21
Merge pull request #1869 from Stevoisiak/GeneralConsistency
Ryan Houdek
2015-01-20
This fixes stereoscopic 3D with XFB enabled, for example in the intro in Anim...
CarlKenner
2015-01-18
Add support for two new OpenGL ES extensions.
Ryan Houdek
2015-01-13
Merge pull request #1872 from degasus/texcache
Markus Wick
2015-01-12
Minor consistency changes
Stevoisiak
2015-01-11
TexCache: clean up frameCount handling
degasus
2015-01-03
Scale the offset to the IR scale
Patrick A. Ferry
2015-01-03
OGL: Fix stereoscopy not being applied properly while the game is running.
Jules Blok
2015-01-01
Merge pull request #1747 from Armada651/intel-workaround
Markus Wick
2015-01-01
Merge pull request #1783 from degasus/disablelogs
Ryan Houdek
2014-12-28
VideoCommon: Don't pass structs between shaders, use the interface blocks ins...
Jules Blok
2014-12-28
DriverDetails: Update Intel bug description.
Jules Blok
2014-12-28
OGL: disable driver warnings fetch
degasus
2014-12-28
Renderer: Cosmetics.
Jules Blok
2014-12-28
Renderer: Invalidate the FramebufferManager if the XFB mode is changed.
Jules Blok
2014-12-24
OGL: Support stereoscopic XFB blit to screen.
Jules Blok
2014-12-21
VideoCommon: split VertexLoaderBase from VertexLoader
degasus
2014-12-20
Merge pull request #1736 from degasus/osd
Ryan Houdek
2014-12-20
OGL: move osd warning for not supported stereo mode into config validation
degasus
2014-12-20
OGL: don't clear the stencil buffer
degasus
2014-12-20
VideoCommon: merge debug test generators
degasus
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