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VideoBackends
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OGL
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Render.cpp
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Commit message (
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Author
2018-10-20
GLContext: Use destructor instead of Shutdown() to cleanup
Stenzek
2018-10-20
GLContext: Remove global context pointer
Stenzek
2018-10-20
Renderer: Pull dimensions from GLInterface/Swapchain
Stenzek
2018-10-20
Drop Host_GetRenderSurface and pass display to backend
Stenzek
2018-10-20
Refactoring and cleanup of GLInterface (now GLContext)
Stenzek
2018-05-26
VideoConfig: Add a field for indicating logic op support in the backend
Stenzek
2018-05-22
OGL: Fix EFB access in MSAA-mode
Stenzek
2018-04-29
Implement EFB copy filter and gamma in hardware backends
Stenzek
2018-04-17
Fix some warnings
Tillmann Karras
2018-04-12
Reformat all the things!
spycrab
2018-04-01
Remove support for projection hacks
JosJuice
2018-03-16
Assert: Remove unused parameter from DEBUG_ASSERT
Lioncash
2018-03-14
Assert: Uppercase assertion macros
Lioncash
2018-03-12
OGL: Scale OSD text on big screens.
degasus
2018-03-12
OGL: Warn if buffer_storage isn't available.
degasus
2018-03-10
OGL: Move primitive restart enable logic to GLUtil
Stenzek
2018-03-10
OGL: Add some basic state tracking
Stenzek
2018-03-10
OGL: Re-implement async shader compiling
Stenzek
2018-03-10
Move shader caches to VideoCommon
Stenzek
2018-03-10
AbstractPipeline: Allow setting pipeline to null
Stenzek
2018-03-02
VideoCommon: Add support for Abstract Framebuffers
Stenzek
2018-03-01
VideoBackends: Restore the framebuffer as part of the API state
Stenzek
2018-02-23
Merge pull request #6042 from stenzek/videocommon-pipelines
Anthony
2018-02-23
OGL: Call GLInterface->Update() on window resize
Stenzek
2018-02-22
VideoBackends: Add AbstractShader and AbstractPipeline classes
Stenzek
2018-02-22
GLUtil: Drop now-unused attributeless VAO helpers
Stenzek
2018-02-22
OGL: Track state of last bound vertex array object
Stenzek
2018-02-20
Renderer: Handle resize events on-demand instead of polling
Stenzek
2018-02-20
OGL: Clear backbuffer before presenting instead of at start of frame
Stenzek
2018-02-20
BPFunctions: Move upscaling of scissor rect to VideoCommon
Stenzek
2018-02-20
BPFunctions: Move GX viewport conversion to VideoCommon
Stenzek
2018-02-07
Merge pull request #6334 from stenzek/startup
Anthony
2018-01-29
Merge pull request #6303 from TraceBullet/auto-adjust-window-size
Stenzek
2018-01-27
VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
Stenzek
2018-01-26
Fix Auto-Adjust Window Size option making the window too large
TraceBullet
2018-01-22
AbstractTexture: Move Bind() method to Renderer
Stenzek
2018-01-05
Standardise some enums from ALL_CAPS to CamelCase
Jonathan Hamilton
2018-01-05
Implement dual-source blending in shader
Jonathan Hamilton
2017-12-01
Merge pull request #6193 from stenzek/readbacks
Stenzek
2017-11-23
OGL: Fix headless frame dumping
Stenzek
2017-11-23
OGL: Update the window size after swapping buffers, not before
Stenzek
2017-11-22
VideoBackends: Add AbstractStagingTexture class
Stenzek
2017-11-22
VideoCommon: Move abstract texture creation function to Renderer
Stenzek
2017-11-19
Merge pull request #6186 from lioncash/enum-class
Leo Lam
2017-11-19
VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB
Lioncash
2017-11-18
VideoConfig: Make StereoMode an enum class
Lioncash
2017-11-17
Hybrid XFB: Fix lint errors
iwubcode
2017-11-17
Video Backends: Remove the right of the xfb region for games where the
iwubcode
2017-11-17
HybridXFB: Fix lint errors
iwubcode
2017-11-17
Remove old XFB logic
iwubcode
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