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path: root/Source/Core/VideoBackends/OGL/SamplerCache.cpp
AgeCommit message (Expand)Author
2016-03-24VideoCommon: Refactor TexMode0 mipmaps disabled test into a helper functionEmptyChaos
2016-03-24VideoBackends: Do not use Anisotropy on Point filtered textures.EmptyChaos
2016-01-17VideoCommon: Header cleanupLioncash
2015-12-20VideoBackends: Simplify initialization and deinitialization of resourcesLioncash
2015-11-19Enable Anisotropic filtering in ES.Ryan Houdek
2015-09-22Move GL interface code out of the OpenGL video backend.Scott Mansell
2015-05-29OGL: Always use sampler objects.degasus
2015-05-25Update license headers to GPLv2+Tillmann Karras
2015-03-02TextureCache: load all mipmap levels from custom texturesdegasus
2014-10-14Remove another auto .. -> declaration.comex
2014-08-02Move GLInterface around to remove VideoBackends dependency on DolphinWXPierre Bourdon
2014-02-18Convert all includes to relative paths.Lioncash
2014-01-17[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely f...Ryan Houdek
2013-12-31Remove unnecessary Src/ foldersJasper St. Pierre