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OGL
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VertexManager.cpp
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Commit message (
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Author
2018-03-15
OGL: Ensure VAO is active before unmapping buffers
Stenzek
2018-03-10
Move shader caches to VideoCommon
Stenzek
2018-02-22
VideoBackends: Add AbstractShader and AbstractPipeline classes
Stenzek
2018-02-22
OGL: Track state of last bound vertex array object
Stenzek
2017-09-11
Renderer: Move cull mode to a rasterization state object
Stenzek
2017-09-02
OGL/VertexManager: Make vertex and index buffer handles private
Lioncash
2017-07-30
OGL: Uber shader support
Stenzek
2017-06-15
Add a namespace to OpenFStream
JosJuice
2017-03-15
videoconfig: add BBoxPreferStencilImplementation
Michael Maltese
2017-03-15
OGL: implement Bounding Box on systems w/o SSBO
Michael Maltese
2017-02-01
ShaderGenCommon: Remove unnecessary includes
Lioncash
2017-01-04
VideoCommon: Make dst_alpha state implicit.
degasus
2017-01-04
OGL/Vulkan: Drop dual pass alpha.
degasus
2016-10-08
Renderer: Merge screenshot logic into VideoCommon.
degasus
2016-09-30
OGL: Handle case where both constant alpha and logic op is enabled
Stenzek
2016-09-09
OGL: Remove unnecessary c_str calls
Lioncash
2016-08-22
VertexManager: Correct variable naming scheme
Lioncash
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2016-01-02
VideoBackend: Get rid of a boolean global
Lioncash
2015-12-21
StreamBuffer: Make factory function return a std::unique_ptr
Lioncash
2015-12-20
VideoBackends: Simplify initialization and deinitialization of resources
Lioncash
2015-11-01
VideoCommon: flush vertex manager if components change
Tillmann Karras
2015-09-28
Fix building with PCH disabled.
Rohit Nirmal
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2015-01-24
Coding style cleanup from the zfreeze merge
Lioncash
2015-01-24
Stop doing nastly shit to OpenGL stream buffers.
Scott Mansell
2015-01-24
Move Zfreeze code out individual backends into videoCommon
Scott Mansell
2015-01-23
Fixes Mario Tennis Gimmick Courts and adds support for FastDepthCalc
NanoByte011
2015-01-23
Fix various issues with zfreeze implemntation.
Scott Mansell
2015-01-23
Cleanup and refactor of zfreeze port
NanoByte011
2015-01-23
Initial port of zfreeze branch (3.5-1729)
NanoByte011
2014-12-18
VertexManager: Disable culling for lines and points.
Jules Blok
2014-12-14
GeometryShaderGen: Pass the primitive type and always run the generator regar...
Jules Blok
2014-11-18
OGL: fix buffer destruction
degasus
2014-10-26
OGL: Get rid of error macros
Lioncash
2014-08-15
OGL: Fix brace and body placements
Lioncash
2014-07-26
VertexLoader: Remove global state dependency on g_nativeVertexFmt
Pierre Bourdon
2014-07-11
avoid the extern keyword in .cpp files
degasus
2014-06-27
VideoCommon: remove unused stats
degasus
2014-06-18
Kill off replaceable usages of s[n]printf.
Lioncash
2014-05-13
OGL/VertexManager: Remove unnused m_CurrentVertexFmt
Jens Nyberg
2014-04-12
OpenGL backend: remove useless header Globals.h.
magumagu
2014-03-18
OGL/VertexManager: Do not check if g_nativeVertexFmt is zero
Jens Nyberg
2014-03-18
OGL/VertexManager: Minor cleanup of if case
Jens Nyberg
2014-03-11
Fixes spacing for "for", "while", "switch" and "if"
Matthew Parlane
2014-03-09
clang-modernize -use-nullptr
Tillmann Karras
2014-02-18
Convert all includes to relative paths.
Lioncash
2014-02-15
move perfquery enable checks into videocommon (caller side)
degasus
2014-02-15
move shared parts from VertexManager::vFlush into VideoCommon
degasus
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