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Source
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Core
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VideoBackends
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Vulkan
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CommandBufferManager.cpp
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Commit message (
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Author
2020-01-31
Vulkan: Treat VK_SUBOPTIMAL_KHR as VK_SUCCESS on Android
Stenzek
2019-10-31
Vulkan: Exclusive fullscreen support via VK_EXT_full_screen_exclusive
Stenzek
2019-06-01
Common/CommonFuncs: Remove now-unneccessary ArraySize function
Lioncash
2019-05-09
bbox minor fx
weihuoya
2019-03-29
Vulkan: Simplify command buffer fence tracking
Stenzek
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2019-01-27
Vulkan: Don't execute command buffer before shutting down
Stenzek
2018-03-14
Assert: Uppercase assertion macros
Lioncash
2018-01-26
Vulkan: Fix waiting on non-existant fence when reading back
Stenzek
2017-11-22
VideoBackends: Add AbstractStagingTexture class
Stenzek
2017-10-10
Vulkan: Set a flag to resize the swap chain when presenting fails
Stenzek
2017-09-05
Vulkan: Use a separate queue for presenting.
spxtr
2017-04-14
Vulkan: Raise the number of texel buffer/storage image descriptors
Stenzek
2017-04-01
Vulkan: Compute shader support
Stenzek
2016-11-15
Vulkan: Use multiple command pools, one per frame
Stenzek
2016-10-03
Vulkan: Fix compilation on 32-bit targets
Stenzek
2016-10-01
Vulkan: Only submit init/upload command buffer when it has commands
Stenzek
2016-10-01
Implement experimental Vulkan backend
Stenzek