summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp
AgeCommit message (Expand)Author
2016-12-27Vulkan/GL: Set the alpha channel to 0 when creating the EFB framebufferStenzek
2016-12-04Vulkan: Use explicit barriers instead of dependanciesStenzek
2016-12-04Vulkan: Move XFB encoding/decoding to TextureConverterStenzek
2016-12-04Vulkan: Implement StagingTexture2D on top of StagingBufferStenzek
2016-12-04Vulkan: Use an enumeration to index pipeline layoutsStenzek
2016-11-30Vulkan: Replace explicit command buffer submits with wrapper functionStenzek
2016-11-19Vulkan: Handle strided XFB copiesStenzek
2016-11-14Vulkan: Use correct sample count for EFB pokes with MSAA enabledStenzek
2016-11-14Vulkan: Fix crash on EFB pokeStenzek
2016-11-03Vulkan: Implement virtual/real XFB supportStenzek
2016-11-03Vulkan: Remove parameters/members of single-instance classesStenzek
2016-10-03Vulkan: Fix resource leaks present at shutdown and mode changesStenzek
2016-09-30Vulkan: Amend header includesLioncash
2016-10-01Vulkan: Use render-pass based clears where possibleStenzek
2016-10-01Implement experimental Vulkan backendStenzek