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VideoBackends
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Commit message (
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Author
2019-01-25
VideoBackends: Store a backbuffer 'scale'
Stenzek
2019-01-25
Vulkan: Move texture upload buffer to ObjectCache
Stenzek
2019-01-25
Remove old RasterFont classes
Stenzek
2019-01-25
Renderer: Use imgui for drawing debug text and OSD
Stenzek
2019-01-25
RenderBase: Implement imgui rendering
Stenzek
2019-01-25
OGL: Invalidate tracked state when calling ResetAPIState()
Stenzek
2019-01-19
OGL: Fix broken stereoscopy geometry shader for EFB copies
Stenzek
2019-01-09
Android/OGL: fix bounding box for OpenGL-ES
zackhow
2019-01-08
Always flush on swap
weihuoya
2018-12-04
Use main buffers for utility draws
Stenzek
2018-12-04
Vulkan: Restore viewport/scissor state on RestoreAPIState
Stenzek
2018-12-04
D3D: Clamp viewport to current framebuffer dimensions, not target
Stenzek
2018-12-04
Vulkan: Don't panic on missing color/depth buffer in config
Stenzek
2018-12-04
Renderer: Add backbuffer format to base class
Stenzek
2018-12-04
Renderer: Add a base Initialize() method to match Shutdown()
Stenzek
2018-12-03
vulkan: fx index buffer reserve size
weihuoya
2018-11-30
Merge pull request #7039 from stenzek/moltenvk
Connor McLaughlin
2018-11-12
Vulkan: Fix incorrect fence being assigned to staging texture
Stenzek
2018-11-07
Vulkan: Support macOS via MoltenVK
Stenzek
2018-11-07
CMake: Build Vulkan backend on macOS
Stenzek
2018-11-07
OGL: Fix crash when opening graphics window on another backend
Stenzek
2018-11-07
Vulkan: Submit fewer command buffers in deferred EFB copies mode
Stenzek
2018-11-07
TextureCache: Implement deferred/batched EFB copies
Stenzek
2018-10-28
Merge pull request #7501 from Techjar/class-memaccess-cleanup
Pierre Bourdon
2018-10-28
Vulkan: Add missing increment of draw call count
Stenzek
2018-10-20
GLContext: Runtime selection of EGL/GLX on Linux
Stenzek
2018-10-20
GLContext: Use destructor instead of Shutdown() to cleanup
Stenzek
2018-10-20
GLContext: Remove global context pointer
Stenzek
2018-10-20
VideoBackends: Pass window system info from host on creation
Stenzek
2018-10-20
GLContext: Use host connection
Stenzek
2018-10-20
Renderer: Pull dimensions from GLInterface/Swapchain
Stenzek
2018-10-20
Drop Host_GetRenderSurface and pass display to backend
Stenzek
2018-10-20
Refactoring and cleanup of GLInterface (now GLContext)
Stenzek
2018-10-20
Update to Visual Studio's default Windows SDK
Tillmann Karras
2018-10-14
VideoCommon: Clean up class-memaccess warnings
Techjar
2018-10-14
NullBackend: Initialize vtx_decl in VertexFormat
Stenzek
2018-10-12
Merge pull request #7437 from stenzek/graphics-options-race
Mat M
2018-10-09
OGL: Disable scissor test when calling glBlitFramebuffer()
Stenzek
2018-10-09
VideoCommon: remove unnecessary floor()
Tillmann Karras
2018-10-07
Merge pull request #7457 from Tilka/use_clamp
Jules Blok
2018-10-06
Merge pull request #7348 from spycrab/gl_cache_shaders
Tilka
2018-10-05
VideoSoftware: make use of Clamp()
Tillmann Karras
2018-09-28
Core: Call InitBackendInfo before loading config
Stenzek
2018-08-30
GL/TextureCache: Clean up inline shader code
spycrab
2018-08-29
Vulkan: Drop usage of VK_NV_glsl extension
Stenzek
2018-07-19
FramebufferManager: Dynamic selection of EFB depth format
Stenzek
2018-07-19
VideoBackends: Support D24S8 abstract texture format
Stenzek
2018-06-30
Mark all video backend names for translation
Techjar
2018-06-21
Software: Don't link against X11 libraries
Lioncash
2018-06-06
Merge pull request #7075 from Ebola16/DumpObjects
Léo Lam
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