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path: root/Source/Core/VideoCommon/HiresTextures.cpp
AgeCommit message (Expand)Author
2017-06-18Merge pull request #5305 from iwubcode/abstract_textureshuffle2
2017-06-15Move IOFile to a separate fileJosJuice
2017-06-13Video Backends: Move and rename HostTextureFormat to AbstractTextureFormatiwubcode
2017-06-03GameConfigLoader: Add GFX Game INI translationsMerryMage
2017-04-29HiresTextures: Move the maximum mip level check from DDS to main loaderStenzek
2017-04-29HiresTextures: Load full mipmap chain from DDS filesStenzek
2017-04-29HiresTextures: Support parsing DDS files directlyStenzek
2017-04-07FileSearch: Namespace functions under the Common namespaceLioncash
2017-03-09Unify the way of setting game ID, title ID, revisionJosJuice
2017-03-03Common: Move byte swapping utilities into their own headerLioncash
2016-10-29DiscIO/SConfig: Rename GetUniqueID to GetGameIDJosJuice
2016-08-07Common: namespace MemoryUtilLioncash
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2016-03-02CustomTextures: Fix loading of the last mipmaps.degasus
2016-01-17VideoCommon: Header cleanupLioncash
2016-01-06HiresTextures: Refactor getting directoryJosJuice
2016-01-06HiresTextures: Also look for directories with 3-character IDsJosJuice
2015-12-29HiresTextures: Remove the need to explicitly free SOIL allocated dataLioncash
2015-12-29HiresTextures: Make Load return a unique_ptrLioncash
2015-12-29HiresTextures: Remove unnecessary header includesLioncash
2015-09-27FileSearch: Don't use RegExs, just do string comparisons.waddlesplash
2015-09-11Partially revert "General: Toss out PRI macro usage"Lioncash
2015-09-05General: Toss out PRI macro usageLioncash
2015-08-19VideoCommon: Allow more Ram for HiresTexture if system memory is over 4GBBartosz TelesiƄski
2015-06-19HiresTextures: Remove unused variableLioncash
2015-06-12Options: merge SCoreStartupParameter into SConfigdegasus
2015-06-04Undo accidental screwup of some HiresTextures code from project-moration.comex
2015-06-02Merge pull request #1556 from comex/project-morationcomex
2015-05-29HiresTexture: Fix prefetching with broken texturesdegasus
2015-05-28Rewrite FileSearch and improve ScanDirectoryTree.comex
2015-05-26Merge pull request #2162 from degasus/prefetch_texMarkus Wick
2015-05-25Set copyright year to when a file was createdTillmann Karras
2015-05-25Update license headers to GPLv2+Tillmann Karras
2015-05-16VideoCommon: Abort texture prefetching on low RAMdegasus
2015-05-16CustomTexture: prefetch all available texturesdegasus
2015-01-21CustomTexture: fix texture formatdegasus
2015-01-21CustomTexture: use xxhashdegasus
2015-01-21CustomTexture: Convert old format automaticallydegasus
2015-01-21CustomTexture: also support the legacy formatdegasus
2015-01-21CustomTexture: Mark textures with mipmapsdegasus
2015-01-21CustomTexture: Use another file name with wildcardsdegasus
2015-01-21CustomTexture: Use always safe texture hashdegasus
2015-01-21CustomTexture: check for min/max index on paletted texturesdegasus
2014-12-29VideoCommon: Merge code to generate texture names on dumpingdegasus
2014-12-29VideoCommon: rewrite custom texturesdegasus
2014-09-22Allow custom textures to load from unicode paths.Rachel Bryk
2014-08-19msvc: resolve all warnings in VideoCommon.Shawn Hoffman
2014-07-11mark all local variables as staticdegasus
2014-06-04Fix some warnings.Tillmann Karras
2014-04-24Workaround dumb custom texture loading logic so that D3D11, GL core (used on ...Tony Wasserka