index
:
dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
stable
GameCube and Wii emulator
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Source
/
Core
/
VideoCommon
/
TextureCacheBase.cpp
Age
Commit message (
Expand
)
Author
2017-11-17
VideoCommon: Output gamma now comes from the xfb copy
iwubcode
2017-11-17
Video Backends: Implement vertical scaling for xfb copies. This fixes the
iwubcode
2017-11-17
Add an additional flag fo 'XFB Copy'
iwubcode
2017-11-17
Add new GUI option to skip XFBToRam and remove old XFB options
iwubcode
2017-11-17
Add ability to dump xfb copies to texture for debugging purposes
iwubcode
2017-11-17
Add support for hybrid XFB
iwubcode
2017-11-06
Improved detection: it doesn't desaturate the input anymore (woops) also it m...
Tommaso Checchi
2017-10-27
Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher I...
Tommaso Checchi
2017-09-03
Merge pull request #5718 from mimimi085181/partial-updates-update
Pierre Bourdon
2017-08-09
VideoCommon: Fix typo in comments introduced by #5849
N.E.C
2017-08-06
Keep textures that are overwritten by efb copies, if the stride matches
mimimi085181
2017-08-06
Do not load overwritten textures by hash
mimimi085181
2017-08-06
fix stored memory stride for normal textures
mimimi085181
2017-08-03
Video: Clearly separate Texture and EFB Copy formats
N.E.C
2017-07-11
Merge pull request #5726 from mimimi085181/minimal-tmem-cache-emulation
Anthony
2017-07-10
Implement minimal emulation of TMEM caching
mimimi085181
2017-06-29
FileUtil: Add a class for Exists/IsDirectory/GetSize
JosJuice
2017-06-13
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
iwubcode
2017-06-13
Video Backends: Split texture cache code out into separate files, introduce '...
iwubcode
2017-06-07
fix various instances of -1 being assigned to unsigned types
Shawn Hoffman
2017-04-29
TextureCache: Move host texture utility functions to VideoCommon
Stenzek
2017-04-29
TextureCache: Support compressed textures and pass pitch/size to upload
Stenzek
2017-04-12
VideoBackends: Support updated texture encoding shader generators
Stenzek
2017-04-09
Merge pull request #5220 from stenzek/small-nonsquare-mips
Anthony
2017-04-07
TextureCache: Fix incomplete GPU texture decoding of non-square mips
Stenzek
2017-04-06
TextureCacheBase: remove duplicated variable
Michael Maltese
2017-04-04
TextureCacheBase: fix custom textures not being loaded
Michael Maltese
2017-04-01
VideoCommon: Changes to TextureCache to support decoding in backend
Stenzek
2017-03-25
TextureCacheBase: Convert bound_textures from a C array to a std::array
Lioncash
2017-03-22
TextureCache: Don't lock freed rendertargets for one frame.
degasus
2017-03-09
Merge pull request #5051 from stenzek/renderer-fixes
Markus Wick
2017-03-09
Unify the way of setting game ID, title ID, revision
JosJuice
2017-03-10
VideoBackends: Move max texture size to VideoConfig
Stenzek
2017-03-04
VideoCommon: Eliminate static state in Renderer
Stenzek
2016-12-27
TextureCache: Add a dirty bit for partial updates on overlapping EFB copies.
degasus
2016-12-26
TextureCache: Drop unused parameter in backend API.
degasus
2016-12-26
TextureCache: Extract BP enum check to VideoCommon.
degasus
2016-12-25
VideoCommon: use u32 for texture addresses
Tillmann Karras
2016-12-23
Merge pull request #4224 from lioncash/tcache
Mat M
2016-12-15
TextureCache: Use same color coefficients for EFB2Tex as EFB2RAM
Stenzek
2016-12-09
TextureCacheBase: Eliminate static state
Lioncash
2016-12-06
Common: Add alignment header
Léo Lam
2016-10-29
DiscIO/SConfig: Rename GetUniqueID to GetGameID
JosJuice
2016-10-06
TextureCache: Don't re-use pooled textures within the same frame
Stenzek
2016-10-01
VideoBackends: Make TextureCache::CompileShaders return a bool
Stenzek
2016-08-30
TextureCacheBase: Address 0x0 is valid, don't you dare ignore it.
Jules Blok
2016-08-07
Common: namespace MemoryUtil
Lioncash
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2016-06-18
TextureCache: Rename functions and add comments to clear up docs
Scott Mansell
2016-06-17
TextureCache: Track efb copies used in a partially updated texture
Scott Mansell
[prev]
[next]