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path: root/Source/Core/VideoCommon/TextureCacheBase.cpp
AgeCommit message (Expand)Author
2015-02-19Explicitly set up AllocateTexture configuration for palette conversion.magumagu
2015-02-19Remove TextureAddress struct.magumagu
2015-02-19Decode EFB copies used as paletted textures.magumagu
2015-02-18Allow multiple texture cache entries for textures at the same addressmimimi085181
2015-01-27Merge pull request #1948 from magumagu/remove-efb-cacheMarkus Wick
2015-01-24TexCache: Rewrite the texID generation for paletted texturesdegasus
2015-01-23Remove EFB to RAM cache, and simplify code.magumagu
2015-01-21CustomTexture: Mark textures with mipmapsdegasus
2015-01-21CustomTexture: Use another file name with wildcardsdegasus
2015-01-21Merge pull request #1916 from mimimi085181/masterRyan Houdek
2015-01-19Make efb to texture less broken for paletted textures that are efb copiesmimimi085181
2015-01-18TexCache: don't try to aggressive reuse the entrydegasus
2015-01-18TexCache: use an unordered_multimap for the tex pooldegasus
2015-01-18TexCache: also incude textures within the render target pooldegasus
2015-01-18TexCache: merge texture and rendertarget factory functiondegasus
2015-01-18TexCache: remove PC_TexFormatdegasus
2015-01-17Fix another small bug with the efb2ram cachemimimi085181
2015-01-11TexCache: recreate the entry on level missmatchdegasus
2015-01-11TexCache: Choose texture based on mipmap countdegasus
2015-01-11TexCache: rewrite level calculationdegasus
2015-01-11TexCache: create a const Config structdegasus
2015-01-11TexCache: cleanup max texture leveldegasus
2015-01-11TextureCache: inline arguments into texture cachedegasus
2015-01-11TexCache: use c++11 syntax for std::map::erasedegasus
2015-01-11TexCache: clean up frameCount handlingdegasus
2015-01-11TexCache: unify global variablesdegasus
2015-01-11TexCache: rename OverlapsMemoryRangedegasus
2015-01-11TexCache: don't invalidate efb copys because of config changesdegasus
2015-01-10TexCache: remove expanded_widthdegasus
2015-01-10TexCache: don't load tex level 0 on creationdegasus
2015-01-08Merge pull request #1785 from degasus/custom_textureMarkus Wick
2015-01-07Fix indentationTillmann Karras
2014-12-29VideoCommon: make hash independet from hires texturesdegasus
2014-12-29VideoCommon: Merge code to generate texture names on dumpingdegasus
2014-12-29VideoCommon: rewrite custom texturesdegasus
2014-12-24VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"Jules Blok
2014-11-29VideoCommon: Fix -Wsign-compare warnings.Rohit Nirmal
2014-11-23TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.Jules Blok
2014-11-23TextureCache: Ensure that all render target textures have as many layers as t...Jules Blok
2014-11-23TextureCache: Recompile EFB2Tex shaders when stereo 3D is toggled.Jules Blok
2014-11-23Cosmetics.Jules Blok
2014-11-23TextureCache: Check the number of layers before reusing a texture.Jules Blok
2014-11-12D3D: fix issues with multi-level 1x1 textures on D3DFiora
2014-10-02Change a bunch of reference function arguments to pointers.comex
2014-09-04TextureDecoder: Pass the TLUT address straight into the texture decoderJasper St. Pierre
2014-09-04TextureDecoder: Add an enum for the TLUT formatsJasper St. Pierre
2014-09-04VideoCommon: Remove support for decoding to ARGB texturesJasper St. Pierre
2014-09-04Render: Implemented simple render target poolYuriy O'Donnell
2014-08-30VideoCommon: Clean up brace placementsLioncash
2014-07-11avoid the extern keyword in .cpp filesdegasus