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Core
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VideoCommon
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TextureCacheBase.cpp
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Commit message (
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Author
2015-02-19
Explicitly set up AllocateTexture configuration for palette conversion.
magumagu
2015-02-19
Remove TextureAddress struct.
magumagu
2015-02-19
Decode EFB copies used as paletted textures.
magumagu
2015-02-18
Allow multiple texture cache entries for textures at the same address
mimimi085181
2015-01-27
Merge pull request #1948 from magumagu/remove-efb-cache
Markus Wick
2015-01-24
TexCache: Rewrite the texID generation for paletted textures
degasus
2015-01-23
Remove EFB to RAM cache, and simplify code.
magumagu
2015-01-21
CustomTexture: Mark textures with mipmaps
degasus
2015-01-21
CustomTexture: Use another file name with wildcards
degasus
2015-01-21
Merge pull request #1916 from mimimi085181/master
Ryan Houdek
2015-01-19
Make efb to texture less broken for paletted textures that are efb copies
mimimi085181
2015-01-18
TexCache: don't try to aggressive reuse the entry
degasus
2015-01-18
TexCache: use an unordered_multimap for the tex pool
degasus
2015-01-18
TexCache: also incude textures within the render target pool
degasus
2015-01-18
TexCache: merge texture and rendertarget factory function
degasus
2015-01-18
TexCache: remove PC_TexFormat
degasus
2015-01-17
Fix another small bug with the efb2ram cache
mimimi085181
2015-01-11
TexCache: recreate the entry on level missmatch
degasus
2015-01-11
TexCache: Choose texture based on mipmap count
degasus
2015-01-11
TexCache: rewrite level calculation
degasus
2015-01-11
TexCache: create a const Config struct
degasus
2015-01-11
TexCache: cleanup max texture level
degasus
2015-01-11
TextureCache: inline arguments into texture cache
degasus
2015-01-11
TexCache: use c++11 syntax for std::map::erase
degasus
2015-01-11
TexCache: clean up frameCount handling
degasus
2015-01-11
TexCache: unify global variables
degasus
2015-01-11
TexCache: rename OverlapsMemoryRange
degasus
2015-01-11
TexCache: don't invalidate efb copys because of config changes
degasus
2015-01-10
TexCache: remove expanded_width
degasus
2015-01-10
TexCache: don't load tex level 0 on creation
degasus
2015-01-08
Merge pull request #1785 from degasus/custom_texture
Markus Wick
2015-01-07
Fix indentation
Tillmann Karras
2014-12-29
VideoCommon: make hash independet from hires textures
degasus
2014-12-29
VideoCommon: Merge code to generate texture names on dumping
degasus
2014-12-29
VideoCommon: rewrite custom textures
degasus
2014-12-24
VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"
Jules Blok
2014-11-29
VideoCommon: Fix -Wsign-compare warnings.
Rohit Nirmal
2014-11-23
TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.
Jules Blok
2014-11-23
TextureCache: Ensure that all render target textures have as many layers as t...
Jules Blok
2014-11-23
TextureCache: Recompile EFB2Tex shaders when stereo 3D is toggled.
Jules Blok
2014-11-23
Cosmetics.
Jules Blok
2014-11-23
TextureCache: Check the number of layers before reusing a texture.
Jules Blok
2014-11-12
D3D: fix issues with multi-level 1x1 textures on D3D
Fiora
2014-10-02
Change a bunch of reference function arguments to pointers.
comex
2014-09-04
TextureDecoder: Pass the TLUT address straight into the texture decoder
Jasper St. Pierre
2014-09-04
TextureDecoder: Add an enum for the TLUT formats
Jasper St. Pierre
2014-09-04
VideoCommon: Remove support for decoding to ARGB textures
Jasper St. Pierre
2014-09-04
Render: Implemented simple render target pool
Yuriy O'Donnell
2014-08-30
VideoCommon: Clean up brace placements
Lioncash
2014-07-11
avoid the extern keyword in .cpp files
degasus
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