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path: root/Source/Core/VideoCommon/TextureCacheBase.h
AgeCommit message (Expand)Author
2022-07-16Restructure parameters to TetxureConverterShaderGen/TextureConversionShaderPokechu22
2022-06-27VideoCommon: support dynamically updating game mods at runtimeiwubcode
2022-06-27VideoCommon: trigger mod calls in TextureCacheBase (efb/xfb calls), VertexMan...iwubcode
2022-06-27VideoCommon: add UninitializeEFBMemory to mirror XFB functioniwubcode
2022-06-26VideoCommon: create variables for EFB/XFB copy prefix. Reword prefix to 'efb...iwubcode
2022-01-13Fix ambiguous uses of format_toPokechu22
2022-01-13Make all custom fmt::formatter's format functions constPokechu22
2022-01-01VideoCommon: Add names for textures and shadersPokechu22
2021-10-13Fix all uninitialized variable warnings (C26495)Pokechu22
2021-10-12Extend TMEM cache implementationScott Mansell
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
2021-05-13Merge pull request #9681 from iwubcode/texture-infoMat M
2021-05-11VideoCommon: move all texture calculations to a "TextureInfo" class. This ev...iwubcode
2021-05-08VideoCommon: simplify TextureCacheBase by comparing a xfb's hash against a ne...iwubcode
2021-03-06Convert BPMemory to BitField and enum classPokechu22
2020-10-03InputCommon: Introducing the "Dynamic Input Texture". Configuration links an...iwubcode
2019-08-04VideoCommon/TextureCacheBase: Make OnConfigChanged's parameter a const referenceLioncash
2019-07-24TextureCache: Support saving cache entries, including EFB copiesStenzek
2019-07-16VideoCommon: Remove unused MathUtil.h include from VideoCommon.hLioncash
2019-07-14TextureCache: Support reinterpreting formats for VRAM texturesStenzek
2019-07-14TextureCache: Combine ApplyPaletteToEntry and ConvertTextureStenzek
2019-04-21Replace EFBRectangle/TargetRectangle with MathUtil::RectangleStenzek
2019-04-21TextureCache: Use linear filtering on y-scaled and >1xIR VRAM copiesStenzek
2019-04-21TextureCache: Simplify XFB reconstructionStenzek
2019-02-19Move most backend functionality to VideoCommonStenzek
2019-01-19TextureCache: Fix broken XFB stitching with stereoscopy is enabledStenzek
2018-11-07TextureCache: Implement deferred/batched EFB copiesStenzek
2018-07-03Make arbitrary mipmap detection toggle invalidate the texture cacheTechjar
2018-05-22EFB2RAM: Apply copy filter as a float coefficient after samplingStenzek
2018-05-17Merge pull request #6743 from stenzek/faster-disabled-copy-filterMarkus Wick
2018-05-03TextureCacheBase: Make "disable vram copies" part of the active configStenzek
2018-05-03TextureConversionShader: Don't sample from adjacent rows when not neededStenzek
2018-04-29Implement EFB copy filter and gamma in hardware backendsStenzek
2018-01-06VideoCommon: Apply the yscale as upscaling of the XFB.Markus Wick
2017-12-21Texture Cache Base: Move PAL vertical scaling to be baked into the texture si...iwubcode
2017-12-06VideoCommon: Drop now unused efb2tex matrix generation.degasus
2017-12-02VideoBackends: Use VideoCommon shader generators for efb2tex copies.Markus Wick
2017-11-22VideoCommon: Move abstract texture creation function to RendererStenzek
2017-11-17TextureCacheBase: Set uninitialized XFB memory to fuchsia coloriwubcode
2017-11-17Enhance xfb dumping to distinguish between the xfbs created from memory and t...iwubcode
2017-11-17Hybrid XFB: Fix lint errorsiwubcode
2017-11-17TextureCacheBase: Add XFB specific functionsiwubcode
2017-11-17HybridXFB: Fix lint errorsiwubcode
2017-11-17Video Common: Use correct aspect ratio when saving screenshots / videoiwubcode
2017-11-17Video Common: Avoid 'presenting' duplicate frames by detecting when swapiwubcode
2017-11-17VideoCommon: Output gamma now comes from the xfb copyiwubcode
2017-11-17Video Backends: Implement vertical scaling for xfb copies. This fixes theiwubcode
2017-11-17Add an additional flag fo 'XFB Copy'iwubcode
2017-11-17Add support for hybrid XFBiwubcode
2017-10-27Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher I...Tommaso Checchi